GaussNav: Gaussian Splatting for Visual Navigation

In embodied vision, Instance ImageGoal Navigation (IIN) requires an agent to locate a specific object depicted in a goal image within an unexplored environment. The primary challenge of IIN arises from the need to recognize the target object across varying viewpoints while ignoring potential distractors. Existing map-based navigation methods typically use Bird's Eye View (BEV) maps, which lack detailed texture representation of a scene. Consequently, while BEV maps are effective for semantic-level visual navigation, they are struggling for instance-level tasks. To this end, we propose a new framework for IIN, Gaussian Splatting for Visual Navigation (GaussNav), which constructs a novel map representation based on 3D Gaussian Splatting (3DGS). The GaussNav framework enables the agent to memorize both the geometry and semantic information of the scene, as well as retain the textural features of objects. By matching renderings of similar objects with the target, the agent can accurately identify, ground, and navigate to the specified object. Our GaussNav framework demonstrates a significant performance improvement, with Success weighted by Path Length (SPL) increasing from 0.347 to 0.578 on the challenging Habitat-Matterport 3D (HM3D) dataset.

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Publication Details

Journal
IEEE Transactions on Pattern Analysis and Machine Intelligence
Published
2025-02-04
DOI
https://doi.org/10.1109/tpami.2025.3538496
Citations
12
Primary Topic
Robotics and Sensor-Based Localization
Type
article
Field-Weighted Citation Impact
59.92
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article

GaussNav: Gaussian Splatting for Visual Navigation

Wengang Zhou, Houqiang Li, Min Wang, Xiaohan Lei
12 citations
IEEE Transactions on Pattern Analysis and Machine Intelligence
Robotics and Sensor-Based Localization
59.92
article

GaussNav: Gaussian Splatting for Visual Navigation

Wengang Zhou, Houqiang Li, Min Wang, Xiaohan Lei
article en
12 citations

Abstract

In embodied vision, Instance ImageGoal Navigation (IIN) requires an agent to locate a specific object depicted in a goal image within an unexplored environment. The primary challenge of IIN arises from the need to recognize the target object across varying viewpoints while ignoring potential distractors. Existing map-based navigation methods typically use Bird's Eye View (BEV) maps, which lack detailed texture representation of a scene. Consequently, while BEV maps are effective for semantic-level visual navigation, they are struggling for instance-level tasks. To this end, we propose a new framework for IIN, Gaussian Splatting for Visual Navigation (GaussNav), which constructs a novel map representation based on 3D Gaussian Splatting (3DGS). The GaussNav framework enables the agent to memorize both the geometry and semantic information of the scene, as well as retain the textural features of objects. By matching renderings of similar objects with the target, the agent can accurately identify, ground, and navigate to the specified object. Our GaussNav framework demonstrates a significant performance improvement, with Success weighted by Path Length (SPL) increasing from 0.347 to 0.578 on the challenging Habitat-Matterport 3D (HM3D) dataset.

IEEE Transactions on Pattern Analysis and Machine IntelligenceVol. 47(5)
University of Science and Technology of China (CN)
Openalex Percentile: Top 0%
Robotics and Sensor-Based Localization
59.92
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