PhantomAR: gamified mixed reality system for alleviating phantom limb pain in upper limb amputees—design, implementation, and clinical usability evaluation

PhantomAR leverages mixed reality to significantly reduce Phantom Limb Pain, enhance user engagement, and alter perceptions of ownership and agency of their augmented limb through bi-manual, dynamic, full-body interactions. Trial registration DRKS00033208 (Jan. 5th 2024).

Authors

Institutions

Publication Details

Journal
Journal of NeuroEngineering and Rehabilitation
Published
2025-02-04
DOI
https://doi.org/10.1186/s12984-025-01554-7
Citations
5
Primary Topic
Pain Management and Treatment
Type
article
Field-Weighted Citation Impact
10.95

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article

PhantomAR: gamified mixed reality system for alleviating phantom limb pain in upper limb amputees—design, implementation, and clinical usability evaluation

Hideaki Kuzuoka, Korbinian Eckstein, Jonas Kolbenschlag, Adrien Daigeler et al.
5 citations
Journal of NeuroEngineering and Rehabilitation
Pain Management and Treatment
10.95
article

PhantomAR: gamified mixed reality system for alleviating phantom limb pain in upper limb amputees—design, implementation, and clinical usability evaluation

Hideaki Kuzuoka, Korbinian Eckstein, Jonas Kolbenschlag, Adrien Daigeler, Michael Bressler, Cosima Prahm, Xiaotong Li, Zhixing Wang, Takashige Suzuki
article en
5 citations

Abstract

PhantomAR leverages mixed reality to significantly reduce Phantom Limb Pain, enhance user engagement, and alter perceptions of ownership and agency of their augmented limb through bi-manual, dynamic, full-body interactions. Trial registration DRKS00033208 (Jan. 5th 2024).

Journal of NeuroEngineering and RehabilitationVol. 22(1)
The University of Queensland (AU), BG Klinik Tübingen (DE), Unfallkrankenhaus Berlin (DE), The University of Tokyo (JP), Charité - Universitätsmedizin Berlin (DE), University of Tübingen (DE)
Eberhard Karls Universität Tübingen, Japan Society for the Promotion of Science, Medizinischen Fakultät, Eberhard Karls Universität Tübingen
Openalex Percentile: Top 2%
Pain Management and Treatment
10.95
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PhantomAR: gamified mixed reality system for alleviating phantom limb pain in upper limb amputees—design, implementation, and clinical usability evaluation — Hideaki Kuzuoka, Korbinian Eckstein, et al. · Journal of NeuroEngineering and Rehabilitation (2025) | TGRS Research Map | TGRS