Metaverse Mindset: A Catalyst for Superior Technological and Business Performance in Gaming Industry

An intimate environment for the business metaverse can be utilized to participate in virtual meetings with other users and it is critical in the current concept of online communication through video conferencing. From the stakeholder’s viewpoints this study attempts to characterize the business position and the degree of urgency in riding the metaverse era. In this metaverse era, research on quantitative methods produces valuable data that can be used as a guide for creating organizations’ roles. To answer the questions Partial Least Square Structural Equations Modeling (PLS-SEM) was carried out using a modified quantitative approach. The study findings indicate the organization does not always need to depend on outside factors to implement metaverse application. The findings are clear that human resource competencies to predict the future, balance knowledge and skill requirements, transmit a metaverse attitude, and spur creativity are also essential for the metaverse to advance along with technology. According to this study, it was obtaining that the factor in quantitative model had a significant impact with the goal to operate in the metaverse. It is proved that metaverse mindset has vital importance to promote technological performance and business performance in gaming industry of Pakistan.

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Publication Details

Journal
Journal of Metaverse Business Designs
Published
2024-12-12
DOI
https://doi.org/10.70890/jmbd.2024.5105
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.79
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article

Metaverse Mindset: A Catalyst for Superior Technological and Business Performance in Gaming Industry

M. A. Qasim
1 citations
Journal of Metaverse Business Designs
Educational Games and Gamification
0.79
article

Metaverse Mindset: A Catalyst for Superior Technological and Business Performance in Gaming Industry

M. A. Qasim
article en
1 citations

Abstract

An intimate environment for the business metaverse can be utilized to participate in virtual meetings with other users and it is critical in the current concept of online communication through video conferencing. From the stakeholder’s viewpoints this study attempts to characterize the business position and the degree of urgency in riding the metaverse era. In this metaverse era, research on quantitative methods produces valuable data that can be used as a guide for creating organizations’ roles. To answer the questions Partial Least Square Structural Equations Modeling (PLS-SEM) was carried out using a modified quantitative approach. The study findings indicate the organization does not always need to depend on outside factors to implement metaverse application. The findings are clear that human resource competencies to predict the future, balance knowledge and skill requirements, transmit a metaverse attitude, and spur creativity are also essential for the metaverse to advance along with technology. According to this study, it was obtaining that the factor in quantitative model had a significant impact with the goal to operate in the metaverse. It is proved that metaverse mindset has vital importance to promote technological performance and business performance in gaming industry of Pakistan.

Journal of Metaverse Business DesignsVol. 5(1)
Islamia University of Bahawalpur (PK)
Openalex Percentile: Top 20%
Educational Games and Gamification
0.79
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