Using Generative Adversarial Networks for the synthesis of emotional facial expressions in virtual educational environments

The generation of emotional facial expressions using Generative Adversarial Networks (GANs) has been widely researched, achieving significant advances in creating high-quality images. However, one of the main challenges remains the accurate transmission of complex and negative emotions, such as anger or sadness, due to the difficulty of correctly capturing the facial micro gestures that characterize these emotions. Traditional GAN architectures, such as StyleGAN and DCGAN, have proven highly effective in synthesizing positive emotions such as joy. However, they have limitations regarding more subtle emotions, leading to a higher rate of false negatives. In response to this problem, we propose fine-tuning the GAN discriminator. This tuning optimizes the discriminator’s ability to identify the minor details in facial expressions by using perceptual losses, allowing for better differentiation between the generated emotions, reducing classification errors, and improving precision in difficult-to-represent emotions. The results obtained in this study demonstrate a significant improvement in the system’s precision, especially in complex emotions. Precision for the anger emotion increased from 85.7% to 89.1%, and the number of false negatives was reduced from 16 to 10. Overall, precision for complex emotions exceeded 85%, substantially improving traditional solutions. These results demonstrate the potential of fine-tuning the GAN architecture for applications requiring more faithful and effective emotional interaction, significantly improving user experience across multiple domains. • Fine-tuning of the GAN discriminator improves emotional fidelity in facial synthesis. • Generated avatars allow empathetic interactions in virtual educational environments. • The model improves accuracy by 5% and reduces false negatives by 30%. • CelebA-HQ dataset allows the generation of realistic and detailed facial expressions. • High user satisfaction in non-verbal interaction in virtual classrooms.

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Publication Details

Journal
Intelligent Systems with Applications
Published
2025-02-01
DOI
https://doi.org/10.1016/j.iswa.2025.200479
Citations
5
Primary Topic
Face recognition and analysis
Type
article
Field-Weighted Citation Impact
6.38
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article

Using Generative Adversarial Networks for the synthesis of emotional facial expressions in virtual educational environments

William Villegas-Ch, Alexandra Maldonado Navarro, Araceli Mera-Navarrete
5 citations
Intelligent Systems with Applications
Face recognition and analysis
6.38
article

Using Generative Adversarial Networks for the synthesis of emotional facial expressions in virtual educational environments

William Villegas-Ch, Alexandra Maldonado Navarro, Araceli Mera-Navarrete
article en
5 citations

Abstract

The generation of emotional facial expressions using Generative Adversarial Networks (GANs) has been widely researched, achieving significant advances in creating high-quality images. However, one of the main challenges remains the accurate transmission of complex and negative emotions, such as anger or sadness, due to the difficulty of correctly capturing the facial micro gestures that characterize these emotions. Traditional GAN architectures, such as StyleGAN and DCGAN, have proven highly effective in synthesizing positive emotions such as joy. However, they have limitations regarding more subtle emotions, leading to a higher rate of false negatives. In response to this problem, we propose fine-tuning the GAN discriminator. This tuning optimizes the discriminator’s ability to identify the minor details in facial expressions by using perceptual losses, allowing for better differentiation between the generated emotions, reducing classification errors, and improving precision in difficult-to-represent emotions. The results obtained in this study demonstrate a significant improvement in the system’s precision, especially in complex emotions. Precision for the anger emotion increased from 85.7% to 89.1%, and the number of false negatives was reduced from 16 to 10. Overall, precision for complex emotions exceeded 85%, substantially improving traditional solutions. These results demonstrate the potential of fine-tuning the GAN architecture for applications requiring more faithful and effective emotional interaction, significantly improving user experience across multiple domains. • Fine-tuning of the GAN discriminator improves emotional fidelity in facial synthesis. • Generated avatars allow empathetic interactions in virtual educational environments. • The model improves accuracy by 5% and reduces false negatives by 30%. • CelebA-HQ dataset allows the generation of realistic and detailed facial expressions. • High user satisfaction in non-verbal interaction in virtual classrooms.

Intelligent Systems with ApplicationsVol. 25
Universidad de Las Américas (EC), Universidad Internacional del Ecuador (EC), Universidad Andina Simón Bolívar (BO)
Reduced inequalities
Openalex Percentile: Top 4%
Face recognition and analysis
6.38
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