Design and application research of embedded graphic display software system for edge computing

With the increase of data volume in edge device, the importance of edge computing is also gradually highlighted. The demand for edge device to complete data calculation is also gradually developing. Data generated in edge computing needs real-time interaction with users, and graphical display is the most intuitive way of data interaction, but the resources of edge devices are limited. In order to realize the graphic display in the limited resources and save the limited resources, a small embedded graphics display system solution for edge computing is innovatively developed. This solution includes the overall architecture design of the graphics display system, the implementation of functional logic, animation technology, and virtual machines. The study used Bezier curves to design oscilloscope controls involved in edge display systems. The study also adopted various interpolation algorithms and introduced a spring animation that simulates physics into the interpolation algorithm. In addition, the study also designed the execution mechanism of the program virtual machine and the processing flow of the encoder. Finally, the effectiveness of the system designed by the research is verified by comparing indicators such as power consumption and performance to power ratio. According to the findings, the performance of the system designed by the research institute is 127 million pixels per second. The power consumption is 65 megawatts. The performance to power ratio is 1.95. The memory is 1.52 KB. The startup speed is 1.64 milliseconds. The frequency is 167 MHz, and the process is 110 nanometers. The average smoothness and realism of the picture after introducing spring animation are 8.8 and 10 higher than those of the picture only introducing frame insertion algorithm, respectively. It can be seen that the embedded graphics display software system for edge computing designed by the research institute has good performance and effect. The research results can be applied in edge display systems to achieve data exchange within their limited resources and have good practical application significance.

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Publication Details

Journal
Journal of Computational Methods in Sciences and Engineering
Published
2024-11-01
DOI
https://doi.org/10.1177/14727978241295910
Primary Topic
Simulation and Modeling Applications
Type
article
Field-Weighted Citation Impact
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article

Design and application research of embedded graphic display software system for edge computing

Luo Jian
Journal of Computational Methods in Sciences and Engineering
Simulation and Modeling Applications
article

Design and application research of embedded graphic display software system for edge computing

Luo Jian
article en

Abstract

With the increase of data volume in edge device, the importance of edge computing is also gradually highlighted. The demand for edge device to complete data calculation is also gradually developing. Data generated in edge computing needs real-time interaction with users, and graphical display is the most intuitive way of data interaction, but the resources of edge devices are limited. In order to realize the graphic display in the limited resources and save the limited resources, a small embedded graphics display system solution for edge computing is innovatively developed. This solution includes the overall architecture design of the graphics display system, the implementation of functional logic, animation technology, and virtual machines. The study used Bezier curves to design oscilloscope controls involved in edge display systems. The study also adopted various interpolation algorithms and introduced a spring animation that simulates physics into the interpolation algorithm. In addition, the study also designed the execution mechanism of the program virtual machine and the processing flow of the encoder. Finally, the effectiveness of the system designed by the research is verified by comparing indicators such as power consumption and performance to power ratio. According to the findings, the performance of the system designed by the research institute is 127 million pixels per second. The power consumption is 65 megawatts. The performance to power ratio is 1.95. The memory is 1.52 KB. The startup speed is 1.64 milliseconds. The frequency is 167 MHz, and the process is 110 nanometers. The average smoothness and realism of the picture after introducing spring animation are 8.8 and 10 higher than those of the picture only introducing frame insertion algorithm, respectively. It can be seen that the embedded graphics display software system for edge computing designed by the research institute has good performance and effect. The research results can be applied in edge display systems to achieve data exchange within their limited resources and have good practical application significance.

Journal of Computational Methods in Sciences and EngineeringVol. 24(6)
Guangdong Open University (CN)
Openalex Percentile: Top 68%
Simulation and Modeling Applications
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