Optical Image Generation Through Digital Terrain Models for Autonomous Lunar Navigation

In recent years, Vision-Based Navigation (VBN) techniques have emerged as a fundamental component to enable autonomous spacecraft operations, particularly in challenging environments such as planetary landings, where ground control may be limited or unavailable. Developing and testing VBN algorithms requires the availability of a large number of realistic images of the application scenario; however, these are rarely available. This paper presents a novel rendering software tool to generate accurate synthetic optical images of the lunar surface by leveraging high-resolution Digital Terrain Models (DTMs). Unlike traditional ray-tracing algorithms, the method iteratively propagates camera rays to determine their intersection with the terrain surface defined by a Digital Elevation Model (DEM). The color information is then retrieved from the corresponding Digital Orthophoto Model (DOM) through the knowledge of the ray impact points, bypassing the need for the costly computation of shadows, reflections, and refractions effects. The rendering performance is demonstrated through a comprehensive selection of images of the lunar surface under different illumination conditions and camera orientations.

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Publication Details

Journal
Aerospace
Published
2025-01-27
DOI
https://doi.org/10.3390/aerospace12020092
Citations
2
Primary Topic
Planetary Science and Exploration
Type
article
Field-Weighted Citation Impact
2.31
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article

Optical Image Generation Through Digital Terrain Models for Autonomous Lunar Navigation

Michèle Lavagna, Stefano Silvestrini, Michele Ceresoli
2 citations
Aerospace
Planetary Science and Exploration
2.31
article

Optical Image Generation Through Digital Terrain Models for Autonomous Lunar Navigation

Michèle Lavagna, Stefano Silvestrini, Michele Ceresoli
article en
2 citations

Abstract

In recent years, Vision-Based Navigation (VBN) techniques have emerged as a fundamental component to enable autonomous spacecraft operations, particularly in challenging environments such as planetary landings, where ground control may be limited or unavailable. Developing and testing VBN algorithms requires the availability of a large number of realistic images of the application scenario; however, these are rarely available. This paper presents a novel rendering software tool to generate accurate synthetic optical images of the lunar surface by leveraging high-resolution Digital Terrain Models (DTMs). Unlike traditional ray-tracing algorithms, the method iteratively propagates camera rays to determine their intersection with the terrain surface defined by a Digital Elevation Model (DEM). The color information is then retrieved from the corresponding Digital Orthophoto Model (DOM) through the knowledge of the ray impact points, bypassing the need for the costly computation of shadows, reflections, and refractions effects. The rendering performance is demonstrated through a comprehensive selection of images of the lunar surface under different illumination conditions and camera orientations.

AerospaceVol. 12(2)
Politecnico di Milano (IT)
Openalex Percentile: Top 13%
Planetary Science and Exploration
2.31
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