User-Friendly Tools for New Digital Education in Computer Sience
In today's world of pandemic era, it is important to develop new ways of e-learning. E-learning is also associated with finding creative innovation as a part of digital learning, which includes a variety of IT tools as multimedia and smart tools. The article is focused on preparing and implementing innovative tools in computer science teaching. Computer science teaching is traditionally based on explicit exact knowledge. It leads to memorizing the steps or searching the ready solutions on websites from the students' side. In the article, we analyse the problems of computer science teaching online and the experience of using a few innovative elements in e-learning courses last year. Based on gained experience we choose appropriate tools for collaboration, interactivity, tools that record the sequence of steps, and tools for creating scenarios, focusing on gamification in teaching. The aim of the article comes from such experience and shows examples of how to implement multimedia and tools in a creative way for algorithmization and programming. We also try to use the interaction with the chatbot, which responds directly to the students' suggestions and helps them with basic terms. The specific results of our analyses and practical use are discussed and supported with figures.
Authors
- Alžbeta Kanáliková (ORCID: https://orcid.org/0000-0003-4925-0919)
- Eva Rakovská (ORCID: https://orcid.org/0000-0002-6191-184X)
Institutions
- University of Žilina (SK)
- Bratislava University of Economics and Business (SK)
Publication Details
- Published
- 2024-10-24
- DOI
- https://doi.org/10.1109/iceta63795.2024.10850856
- Citations
- 1
- Primary Topic
- Online Learning and Analytics
- Type
- article
- Field-Weighted Citation Impact
- 0.41
Funders
- Kultúrna a Edukacná Grantová Agentúra MŠVVaŠ SR