Extended Lanchester–Osipov Model for Accounting Combat Units with Single Burst Effect in Strategic Computer Games
A model has been constructed that describes the confrontation between two armies, each of which simultaneously contains two types of combat units: with continuous and discrete fire. The structure of the optimal army composition, compiled as a response to the known composition of the enemy army, has been studied. To test the theory, simulations of battles were carried out in a simple strategic game—autobattler.
Authors
- I. D. Laryushin (ORCID: https://orcid.org/0000-0001-6621-2354)
- Ya. A Koltochenko
Institutions
- Moscow Institute of Physics and Technology (RU)
- Institute of Applied Physics (RU)
Publication Details
- Journal
- Automation and Remote Control
- Published
- 2024-10-01
- DOI
- https://doi.org/10.1134/s0005117924700371
- Citations
- 1
- Primary Topic
- Military Defense Systems Analysis
- Type
- article
- Field-Weighted Citation Impact
- 1.30