Development of an Educational Game for Food Capture Based on Augmented Reality Using Face Mesh Detection and Computer Vision

This study aims to propose an educational game for newborns around 4 months old who do not yet know how to distinguish objects that should not be put in their mouths. This seems very normal when it occurs during this stage of life, but it should be encouraged with educational tools — because eating objects that are not food can cause choking or suffocation. AR technology provides an interactive and engaging learning environment by overlaying digital information on the physical environment. The game also uses Computer Vision technology such as Face Detection and Recognition to control user interaction based on body movements. By combining computer vision, the game provides a new and dynamic way to increase user engagement, introducing new opportunities for the development of interactive educational games for young children

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Publication Details

Journal
International Journal Software Engineering and Computer Science (IJSECS)
Published
2024-12-01
DOI
https://doi.org/10.35870/ijsecs.v4i3.3031
Primary Topic
Diverse Topics in Contemporary Research
Type
article
Field-Weighted Citation Impact
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article

Development of an Educational Game for Food Capture Based on Augmented Reality Using Face Mesh Detection and Computer Vision

Dedi Gunawan, Dadang Iskandar Mulyana, Muhammad Arib Umar Sadid
International Journal Software Engineering and Computer Science (IJSECS)
Diverse Topics in Contemporary Research
article

Development of an Educational Game for Food Capture Based on Augmented Reality Using Face Mesh Detection and Computer Vision

Dedi Gunawan, Dadang Iskandar Mulyana, Muhammad Arib Umar Sadid
article en

Abstract

This study aims to propose an educational game for newborns around 4 months old who do not yet know how to distinguish objects that should not be put in their mouths. This seems very normal when it occurs during this stage of life, but it should be encouraged with educational tools — because eating objects that are not food can cause choking or suffocation. AR technology provides an interactive and engaging learning environment by overlaying digital information on the physical environment. The game also uses Computer Vision technology such as Face Detection and Recognition to control user interaction based on body movements. By combining computer vision, the game provides a new and dynamic way to increase user engagement, introducing new opportunities for the development of interactive educational games for young children

International Journal Software Engineering and Computer Science (IJSECS)Vol. 4(3)
Openalex Percentile: Top 56%
Diverse Topics in Contemporary Research
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Development of an Educational Game for Food Capture Based on Augmented Reality Using Face Mesh Detection and Computer Vision — Dedi Gunawan, Dadang Iskandar Mulyana, et al. · International Journal Software Engineering and Computer Science (IJSECS) (2024) | TGRS Research Map | TGRS