Development and Effect of a Metaverse Platform-Based Clothing Education Plan for High School Home Economics to Foster Digital Practice Competency
The purpose of this study is to develop a Metaverse platform-based high school home economics education plan and evaluate its effectiveness so that students living in the future society can develop digital competence. The ADDIE design model was used for this study. The study analyzed the contents related to digital competence in both the 2015 and 2022 revised curricula, as well as the digital competence reflected in high school 「Technology⋅Home Economics」 textbooks. Based on this, a ‘Metaverse fashion project education plan linking past, present, and future’ was developed and implemented for 420 first-year students at J high school A in Cheonan City. An expert validity evaluation and pre-and post-tests with 274 of these students were conducted. The results revealed that the educational plan had a significant effect on fostering digital practical competence in high school students. Based on the above research results, it is meaningful that the developed educational plan can build the digital practical competence of students who will live in the future society by reflecting the characteristics of home economics subjects that are life-oriented and practical. Furthermore, it is expected that this study will be helpful in playing a role in school education in preparation for the future.
Authors
- Eun Young Kang (ORCID: https://orcid.org/0009-0007-1414-0142)
- Huen Sup Shim
Publication Details
- Published
- 2024-12-31
- DOI
- https://doi.org/10.19031/jkheea.2024.12.36.4.259
- Primary Topic
- Education and Learning Interventions
- Type
- article
- Field-Weighted Citation Impact
- 0.00