Global Mask Autoencoder for Streamlined Point Cloud Learning and Voxel Token Integration

The Masked Autoencoder (MAE)-based approach for self-supervised point cloud learning has demonstrated strong feature extraction capabilities but encounters several challenges. Most MAE methods rely on Farthest Point Sampling (FPS) and K-Nearest Neighbors (KNN) for partitioning point clouds, which is time-consuming and can result in redundant information due to overlapping patches. To address these issues, we introduce the Global Masked Autoencoder (GMAE), which leverages voxel-based global shapes at various resolutions as tokens instead of local patches. This approach mitigates redundancy and reduces computational time associated with local patch partitioning in MAE. Further building on this, we propose VP-GMAE, a self-supervised point cloud model that reconstructs masked voxel features at multiple scales as a pretext task. VP-GMAE incorporates a channel expansion module to standardize the number of channels across different voxel scales, facilitating their simultaneous input into the encoder. We pre-train VP-GMAE on the ShapeNet dataset and fine-tune it on ModelNet40 and ScanObjectNN, evaluating its performance across object classification, few-shot classification, and part segmentation tasks. The code for VP-GMAE will be available at https://github.com/NWUzhouwei/VP-GMAE.

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Publication Details

Published
2024-10-28
DOI
https://doi.org/10.1109/icsp62129.2024.10846277
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
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article

Global Mask Autoencoder for Streamlined Point Cloud Learning and Voxel Token Integration

Weiwei Jin, Yongxiang Yu, Kunlong Liu, Qian Wang et al.
1 links
3D Shape Modeling and Analysis
article

Global Mask Autoencoder for Streamlined Point Cloud Learning and Voxel Token Integration

Weiwei Jin, Yongxiang Yu, Kunlong Liu, Qian Wang, Yunfeng She, Wei Zhou, Caiwen Ma
article en

Abstract

The Masked Autoencoder (MAE)-based approach for self-supervised point cloud learning has demonstrated strong feature extraction capabilities but encounters several challenges. Most MAE methods rely on Farthest Point Sampling (FPS) and K-Nearest Neighbors (KNN) for partitioning point clouds, which is time-consuming and can result in redundant information due to overlapping patches. To address these issues, we introduce the Global Masked Autoencoder (GMAE), which leverages voxel-based global shapes at various resolutions as tokens instead of local patches. This approach mitigates redundancy and reduces computational time associated with local patch partitioning in MAE. Further building on this, we propose VP-GMAE, a self-supervised point cloud model that reconstructs masked voxel features at multiple scales as a pretext task. VP-GMAE incorporates a channel expansion module to standardize the number of channels across different voxel scales, facilitating their simultaneous input into the encoder. We pre-train VP-GMAE on the ShapeNet dataset and fine-tune it on ModelNet40 and ScanObjectNN, evaluating its performance across object classification, few-shot classification, and part segmentation tasks. The code for VP-GMAE will be available at https://github.com/NWUzhouwei/VP-GMAE.

East China Jiaotong University (CN), Northwest University (CN), Xi'an Institute of Optics and Precision Mechanics (CN)
Ministry of Education, National Natural Science Foundation of China, China Postdoctoral Science Foundation, Research and Development
Openalex Percentile: Top 72%
3D Shape Modeling and Analysis
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