Development and effectiveness a gamification-based child abuse prevention program for childcare teachers
This study develops a program aimed at preventing child abuse and protecting the dignity and rights of children, and verifies its effectiveness. First, a gamification-based child abuse prevention program was developed, and evaluated its effectiveness through a pilot operation. The study participants were randomly selected from 40 daycare center directors and teachers in Autonomous City C, and 20 people each were selected as the experimental group and comparison group. The research tools used were a child abuse awareness survey tool and a personality self-assessment survey tool, and pre- and post-tests conducted using a 5-point Likert scale. The data analysis method was mean, standard deviation, and multivariate analysis of covariance (MANCOVA) using the SPSS (ver. 25) statistical program. The results of the study are as follows: First, the gamification-based child abuse prevention program was developed using engaging and interactive game-based methods. Second, as a result of applying the program, the experimental group showed a higher level of child abuse awareness and personality self-evaluation score than the comparison group. it is anticipated that implementing this child abuse prevention program will be engaging and immersive. in improving child care teachers' awareness of child abuse and cultivating character virtues, leading to positive behavioral changes.
Authors
- Youngeun Kim (ORCID: https://orcid.org/0000-0001-9905-9528)
Publication Details
- Journal
- The Korean Early Childhood Education and Care Society
- Published
- 2024-12-31
- DOI
- https://doi.org/10.52384/jecec.2024.9.3.21
- Primary Topic
- Psychosocial Factors Impacting Youth
- Type
- article
- Field-Weighted Citation Impact
- 0.00