DEVELOPMENT OF THE ANDROID-BASED SINGLE-PLAYER GAME COOKING CHAOS

Cooking is the process of preparing food from its raw state until it is ready to be served, using heat to make it easier for the body to digest. However, nowadays, many teenagers lack an understanding of how to cook due to limited practice and a tendency to buy food from outside, which is considered more convenient. High levels of activity outside the home also contribute to the decreasing frequency of cooking among teenagers. Additionally, the convenience offered by food delivery applications, coupled with various attractive promotions, further contributes to the decline in interest in cooking. To address this issue, an educational single-player game application based on Android was developed, utilizing Unity 3D as the game engine and Blender for 3D object modeling. This application is designed to provide a more detailed cooking experience by offering 11 recipes that users can learn. Moreover, there is a mini-game in the form of a quiz to test users' understanding of the cooking process. Testing results show that this application successfully increased users' interest in learning to cook by 80.3%.

Authors

Publication Details

Journal
Cyberspace Jurnal Pendidikan Teknologi Informasi
Published
2024-10-31
DOI
https://doi.org/10.22373/cj.v8i2.26299
Primary Topic
Mobile and Web Applications
Type
article
Field-Weighted Citation Impact
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article

DEVELOPMENT OF THE ANDROID-BASED SINGLE-PLAYER GAME COOKING CHAOS

Meivi Kartikasari, Ahmad Humaizi Hilmi
Cyberspace Jurnal Pendidikan Teknologi Informasi
Mobile and Web Applications
article

DEVELOPMENT OF THE ANDROID-BASED SINGLE-PLAYER GAME COOKING CHAOS

Meivi Kartikasari, Ahmad Humaizi Hilmi
article en

Abstract

Cooking is the process of preparing food from its raw state until it is ready to be served, using heat to make it easier for the body to digest. However, nowadays, many teenagers lack an understanding of how to cook due to limited practice and a tendency to buy food from outside, which is considered more convenient. High levels of activity outside the home also contribute to the decreasing frequency of cooking among teenagers. Additionally, the convenience offered by food delivery applications, coupled with various attractive promotions, further contributes to the decline in interest in cooking. To address this issue, an educational single-player game application based on Android was developed, utilizing Unity 3D as the game engine and Blender for 3D object modeling. This application is designed to provide a more detailed cooking experience by offering 11 recipes that users can learn. Moreover, there is a mini-game in the form of a quiz to test users' understanding of the cooking process. Testing results show that this application successfully increased users' interest in learning to cook by 80.3%.

Cyberspace Jurnal Pendidikan Teknologi InformasiVol. 8(2)
Openalex Percentile: Top 58%
Mobile and Web Applications
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