Study of Shooting and Bouncing Ray Method Based on BVH Tree and GPU Acceleration

To improve the computational efficiency of the shooting and bouncing ray (SBR) method, a graphics processing unit (GPU) parallel accelerated computation using the C++AMP platform was implemented in this paper. Using Morton code to convert the triangle data into a one-dimensional linear space maintains the spatial proximity of each triangle. This optimization enhances the efficiency of spatial retrieval and data querying, as well as improves the efficiency of constructing bounding volume hierarchies (BVH) trees and collision detection. By comparing with the ray launching geometrical optics (RL-GO) method, this paper to enhance the computational efficiency of the SBR method, and the radar cross section (RCS) results are in agreement with RL-GO. Inverse synthetic aperture radar (ISAR) images of an aircraft target were calculated, and the imaging results demonstrate that this paper can correctly reflect the target's structural information, highlighting the effectiveness of the method in this paper.

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Publication Details

Published
2024-10-23
DOI
https://doi.org/10.1109/isape62431.2024.10841057
Citations
1
Primary Topic
Image and Video Stabilization
Type
article
Field-Weighted Citation Impact
0.25

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article

Study of Shooting and Bouncing Ray Method Based on BVH Tree and GPU Acceleration

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Image and Video Stabilization
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article

Study of Shooting and Bouncing Ray Method Based on BVH Tree and GPU Acceleration

Ye Zhao, Rui Wu, Wei Tian, Pengju Yang, Yuqiang Zhang, Jiongming Chen
article en
1 citations

Abstract

To improve the computational efficiency of the shooting and bouncing ray (SBR) method, a graphics processing unit (GPU) parallel accelerated computation using the C++AMP platform was implemented in this paper. Using Morton code to convert the triangle data into a one-dimensional linear space maintains the spatial proximity of each triangle. This optimization enhances the efficiency of spatial retrieval and data querying, as well as improves the efficiency of constructing bounding volume hierarchies (BVH) trees and collision detection. By comparing with the ray launching geometrical optics (RL-GO) method, this paper to enhance the computational efficiency of the SBR method, and the radar cross section (RCS) results are in agreement with RL-GO. Inverse synthetic aperture radar (ISAR) images of an aircraft target were calculated, and the imaging results demonstrate that this paper can correctly reflect the target's structural information, highlighting the effectiveness of the method in this paper.

Yan'an University (CN)
National Natural Science Foundation of China, Graduate Research and Innovation Projects of Jiangsu Province, Beijing Science and Technology Planning Project, Shanxi Provincial Key Research and Development Project, Natural Science Basic Research Program of Shaanxi Province
Affordable and clean energy
Openalex Percentile: Top 42%
Image and Video Stabilization
0.25
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