Use of Kahoot, Quizizz and Educaplay as formative assessment for student learning in elementary school

The present research was developed in an elementary school in the city of Ocosingo, Chiapas, Mexico; It focused on the use of applications such as Kahoot, Quizizz, Educaplay, internet and mobile devices, to carry out formative evaluation in the classroom and determine its impact on the learning of 4th grade students, on the topic of Mesoamerican Cultures in the subject of History. The study was carried out under a descriptive quantitative approach with a quasi-experimental design, using as data collection instruments a performance test and a questionnaire to measure students' Motivation through the ARCS Model (Attention, Relevance, Confidence and Satisfaction). The results show that the use of these applications significantly increases student learning, developing motivation to study and learn the topic addressed.

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Publication Details

Journal
Revista de Educación Básica
Published
2024-12-30
DOI
https://doi.org/10.35429/jbe.2024.8.19.1.12.
Primary Topic
Technology-Enhanced Education Studies
Type
article
Field-Weighted Citation Impact
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article

Use of Kahoot, Quizizz and Educaplay as formative assessment for student learning in elementary school

Fernando Exiquio Constantino-González, Gilberto Abelino Trejo-Trejo, Emmanuel Gordillo-Espinoza, Jesús Domínguez Gutú
Revista de Educación Básica
Technology-Enhanced Education Studies
article

Use of Kahoot, Quizizz and Educaplay as formative assessment for student learning in elementary school

Fernando Exiquio Constantino-González, Gilberto Abelino Trejo-Trejo, Emmanuel Gordillo-Espinoza, Jesús Domínguez Gutú
article en

Abstract

The present research was developed in an elementary school in the city of Ocosingo, Chiapas, Mexico; It focused on the use of applications such as Kahoot, Quizizz, Educaplay, internet and mobile devices, to carry out formative evaluation in the classroom and determine its impact on the learning of 4th grade students, on the topic of Mesoamerican Cultures in the subject of History. The study was carried out under a descriptive quantitative approach with a quasi-experimental design, using as data collection instruments a performance test and a questionnaire to measure students' Motivation through the ARCS Model (Attention, Relevance, Confidence and Satisfaction). The results show that the use of these applications significantly increases student learning, developing motivation to study and learn the topic addressed.

Revista de Educación Básica
Universidad Tecnológica de la Selva
Openalex Percentile: Top 63%
Technology-Enhanced Education Studies
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