HOW THE USE OF GAME FORMS OF LEARNING CONTRIBUTESTO THE INCREASE IN THE ACTIVITY OF STUDENTS INMATHEMATICS LESSONS IN DISTANCE LEARNING

The purpose of the research is to study the influence of game forms of teaching on increasing students’ activity in mathematics lessons in a distance mode and on increasing students’ activity through the use of game forms. The study involved 51 students in grade 7, 25 teachers shared the types of games used in the lesson, as well as methods. Having online lessons in a playful way allows the teacher to set learning objectives outside the box, which increases students’ interest in learning and application in the classroom, contributing to the rapid achievement of learning goals. Based on the results of the analysis of pedagogical literature, the definition of game technology in relation to mathematical disciplines was formulated: it is a complex of pedagogical tools, methods, and forms that contribute to an increase in the cognitive activity of students, the main of which will be original tasks, a variety of didactic and methodological techniques and game situations in practical classes.

Authors

Publication Details

Journal
Suleyman Demirel University bulletin: pedagogy and teaching methods.
Published
2024-08-20
DOI
https://doi.org/10.47344/sdu20bulletin.v54i1.676
Primary Topic
Technology-Enhanced Education Studies
Type
article
Field-Weighted Citation Impact
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article

HOW THE USE OF GAME FORMS OF LEARNING CONTRIBUTESTO THE INCREASE IN THE ACTIVITY OF STUDENTS INMATHEMATICS LESSONS IN DISTANCE LEARNING

Yershat Sapazhanov, A. Galymzhan
Suleyman Demirel University bulletin: pedagogy and teaching methods.
Technology-Enhanced Education Studies
article

HOW THE USE OF GAME FORMS OF LEARNING CONTRIBUTESTO THE INCREASE IN THE ACTIVITY OF STUDENTS INMATHEMATICS LESSONS IN DISTANCE LEARNING

Yershat Sapazhanov, A. Galymzhan
article en

Abstract

The purpose of the research is to study the influence of game forms of teaching on increasing students’ activity in mathematics lessons in a distance mode and on increasing students’ activity through the use of game forms. The study involved 51 students in grade 7, 25 teachers shared the types of games used in the lesson, as well as methods. Having online lessons in a playful way allows the teacher to set learning objectives outside the box, which increases students’ interest in learning and application in the classroom, contributing to the rapid achievement of learning goals. Based on the results of the analysis of pedagogical literature, the definition of game technology in relation to mathematical disciplines was formulated: it is a complex of pedagogical tools, methods, and forms that contribute to an increase in the cognitive activity of students, the main of which will be original tasks, a variety of didactic and methodological techniques and game situations in practical classes.

Suleyman Demirel University bulletin: pedagogy and teaching methods.(1 (54) 2021)
Openalex Percentile: Top 63%
Technology-Enhanced Education Studies
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