Application of AI in capturing and rendering animated character movements
Animation is essentially a product of the integration of art and technology. The application and development of technology determines the efficiency and effect of animation production to a large extent. This article divides the development history of animation production into the hand-painted era, the three-dimensional era and the AIGC era according to the different levels of technology application and development. It focuses on analyzing the impact of AIGC on the current animation industry and teaching, and believes that although AI has improved the efficiency of animation production, can assist creators to quickly generate creative ideas and enrich animation details, but there are still many limitations in practical applications. In the entire animation creation process, human creativity and artistic understanding are always irreplaceable core parts.
Authors
- Jingxin Wang
Institutions
- Neusoft (China) (CN)
- Chengdu Neusoft University
Publication Details
- Published
- 2024-08-14
- DOI
- https://doi.org/10.1109/peeec63877.2024.00209
- Primary Topic
- Human Motion and Animation
- Type
- article
- Field-Weighted Citation Impact
- 0.00