On Strengthening the Glass Ceiling of Training for Robotics Competitions: Methods, Issues, and Directions

This study presents case studies of workshops de-signed to train teams for participation in robotics competitions, specifically the Brazilian Robotics Olympiad (OBR) and the First Lego League (FLL). The methodologies implemented are detailed, including team selection processes, the introduction of programming tools like Scratch, and the use of simulated competitions. The findings highlight the importance of rigorous planning and the involvement of experienced mentors, which significantly improved students' technical skills, teamwork, and problem-solving abilities. Additionally, key challenges such as resource limitations and motivational factors that impact the effectiveness of educational robotics initiatives are identified. Directions that can motivate the holding of these competitions in schools are pointed out, provided they are combined with methods and techniques that have a strong theoretical basis in educational practice, aiming at the formation of the student as a social being.

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Publication Details

Published
2024-11-13
DOI
https://doi.org/10.1109/sbr/wre63066.2024.10838124
Citations
1
Primary Topic
Teaching and Learning Programming
Type
article
Field-Weighted Citation Impact
0.41
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article

On Strengthening the Glass Ceiling of Training for Robotics Competitions: Methods, Issues, and Directions

Luiz Marcos Garcia Gonçalves, Igor Matias de Lima Dantas, M. Da Silva, Lisiane de Santana Souza et al.
1 citations
Teaching and Learning Programming
0.41
article

On Strengthening the Glass Ceiling of Training for Robotics Competitions: Methods, Issues, and Directions

Luiz Marcos Garcia Gonçalves, Igor Matias de Lima Dantas, M. Da Silva, Lisiane de Santana Souza, Maiara Brusco de Freitas, Karina M. S. Alves
article en
1 citations

Abstract

This study presents case studies of workshops de-signed to train teams for participation in robotics competitions, specifically the Brazilian Robotics Olympiad (OBR) and the First Lego League (FLL). The methodologies implemented are detailed, including team selection processes, the introduction of programming tools like Scratch, and the use of simulated competitions. The findings highlight the importance of rigorous planning and the involvement of experienced mentors, which significantly improved students' technical skills, teamwork, and problem-solving abilities. Additionally, key challenges such as resource limitations and motivational factors that impact the effectiveness of educational robotics initiatives are identified. Directions that can motivate the holding of these competitions in schools are pointed out, provided they are combined with methods and techniques that have a strong theoretical basis in educational practice, aiming at the formation of the student as a social being.

Universidade Federal do Rio Grande do Norte (BR), Prefeitura Municipal do Natal (BR)
Openalex Percentile: Top 24%
Teaching and Learning Programming
0.41
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