Perancangan Desain UI/UX Website E-Learning Berbasis Learning Management System dengan Metode Design Thinking

This research aims to develop a user interface (UI) and user experience (UX) design for a Learning Management System (LMS)-based e-learning platform for the Central Language Improvement (CLI) community at the Islamic University of Indonesia using the Design Thinking method. Following the empathize, define, ideate, prototype, and testing stages, this research involved administrators, mentors, and students in the development process. Data collection was conducted through direct observation and interviews, followed by analysis using user personas and mind mapping. Usability testing results showed good acceptance levels with Maze scores for Admin (75), Mentor (89), and Students (83), and a System Usability Scale (SUS) score of 75.2 indicating an "Acceptable" category with a "Good" rating. This research successfully produced a UI/UX design that meets user needs in supporting the learning process in the CLI UII community, with recommendations for further development on the admin interface and implementation of learning monitoring features.

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Publication Details

Journal
Jurnal Indonesia Manajemen Informatika dan Komunikasi
Published
2025-01-10
DOI
https://doi.org/10.35870/jimik.v6i1.1252
Primary Topic
Blockchain Technology in Education and Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

Perancangan Desain UI/UX Website E-Learning Berbasis Learning Management System dengan Metode Design Thinking

Muhammad Nur Hudha, Kholid Haryono
Jurnal Indonesia Manajemen Informatika dan Komunikasi
Blockchain Technology in Education and Learning
article

Perancangan Desain UI/UX Website E-Learning Berbasis Learning Management System dengan Metode Design Thinking

Muhammad Nur Hudha, Kholid Haryono
article en

Abstract

This research aims to develop a user interface (UI) and user experience (UX) design for a Learning Management System (LMS)-based e-learning platform for the Central Language Improvement (CLI) community at the Islamic University of Indonesia using the Design Thinking method. Following the empathize, define, ideate, prototype, and testing stages, this research involved administrators, mentors, and students in the development process. Data collection was conducted through direct observation and interviews, followed by analysis using user personas and mind mapping. Usability testing results showed good acceptance levels with Maze scores for Admin (75), Mentor (89), and Students (83), and a System Usability Scale (SUS) score of 75.2 indicating an "Acceptable" category with a "Good" rating. This research successfully produced a UI/UX design that meets user needs in supporting the learning process in the CLI UII community, with recommendations for further development on the admin interface and implementation of learning monitoring features.

Jurnal Indonesia Manajemen Informatika dan KomunikasiVol. 6(1)
Islamic University of Indonesia (ID)
Openalex Percentile: Top 99%
Blockchain Technology in Education and Learning
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Perancangan Desain UI/UX Website E-Learning Berbasis Learning Management System dengan Metode Design Thinking — Muhammad Nur Hudha, Kholid Haryono · Jurnal Indonesia Manajemen Informatika dan Komunikasi (2025) | TGRS Research Map | TGRS