Building Knowledge Base of 3D Object Assets Using Multimodal LLM AI Model
The proliferation of various XR (eXtended Reality) services and the increasing incorporation of visual effects into existing content services have led to an exponential rise in the demand for 3D object assets. This paper describes an LLM (Large Language Model)-based multimodal AI model pipeline that can be applied to a generative AI model for creating new 3D objects or restructuring the asset management system to enhance the reusability of existing 3D objects. By leveraging a multimodal AI model, we derived descriptive text for assets such as 3D object, 2D image at a human-perceptible level, rather than mere data, and subsequently used an LLM to generate knowledge triplets for constructing an asset knowledge base. The applicability of this pipeline was verified using actual 3D objects from a content production company. Future work will focus on improving the quality of the generated knowledge triplets themselves by training the multimodal AI model with real-world content usage assets.
Authors
- WooSu Park
- Soohyung Lee (ORCID: https://orcid.org/0000-0001-5959-9407)
- KiSuk Lee
Institutions
- Electronics and Telecommunications Research Institute (KR)
Publication Details
- Published
- 2024-10-16
- DOI
- https://doi.org/10.1109/ictc62082.2024.10827434
- Citations
- 2
- Primary Topic
- Image Processing and 3D Reconstruction
- Type
- article
- Field-Weighted Citation Impact
- 0.50