A Survey on Large Language Models for Motion Generation from Text

Over these last years, Large Language Models (LLMs) have evolved as an ubiquitous tool for different applications. One of those rapidly growing applications is motion generation, traditionally performed by a specific human design. This paper provides an overview of how motion is generated from text with the use of Large Language Models, targeted at 3D human representations and robots. We describe the different methodologies and techniques of the most used architectures, and the motion generation process in order to achieve the final motion. This survey aims to provide a comprehensive resource for researchers and developers seeking to leverage the power of LLMs to bridge the gap between text understanding and motion generation.

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Publication Details

Published
2024-11-06
DOI
https://doi.org/10.1109/intercon63140.2024.10833491
Citations
1
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
0.33
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article

A Survey on Large Language Models for Motion Generation from Text

Oscar E. Ramos, Andrés Obludzyner, Fabio Zaldivar
1 citations
Human Motion and Animation
0.33
article

A Survey on Large Language Models for Motion Generation from Text

Oscar E. Ramos, Andrés Obludzyner, Fabio Zaldivar
article en
1 citations

Abstract

Over these last years, Large Language Models (LLMs) have evolved as an ubiquitous tool for different applications. One of those rapidly growing applications is motion generation, traditionally performed by a specific human design. This paper provides an overview of how motion is generated from text with the use of Large Language Models, targeted at 3D human representations and robots. We describe the different methodologies and techniques of the most used architectures, and the motion generation process in order to achieve the final motion. This survey aims to provide a comprehensive resource for researchers and developers seeking to leverage the power of LLMs to bridge the gap between text understanding and motion generation.

Universidad de Ingeniería y Tecnología (PE)
Quality Education
Openalex Percentile: Top 37%
Human Motion and Animation
0.33
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