Path Planning of Mobile Robot Based on BiLSTM-D3QN Algorithm

Aiming at the traditional deep reinforcement learning algorithms with slow network convergence, poor reward convergence stability, and low path planning efficiency, this paper proposes a BiLSTM-D3QN path planning algorithm based on the DDQN decision model. Firstly, bidirectional long short-term memory (BiLSTM) is introduced to make the network memorable and increase the stability of decision-making, so that the reward convergence is more stable; secondly, the adaptive reprioritization of experience replay based on frequency penalty function is proposed to extract important and fresh data from the experience pool to accelerate the convergence of the neural network. Lastly, an adaptive action selection mechanism is introduced to optimize the action exploration further. Simulation experiments show that the BiLSTM-D3QN path planning algorithm ha 2 fewer inflection points, 0.52s less planning time, and 4.4% higher success rate than the DDQN algorithm, and outperforms the traditional deep reinforcement learning algorithms in terms of the convergence speed of the network, the efficiency of the planning, and the stability of the convergence of rewards. The superiority of the BiLSTM-D3QN algorithm in network convergence speed and path planning performance is demonstrated.

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Published
2024-10-25
DOI
https://doi.org/10.1109/rcae62637.2024.10834239
Primary Topic
Robotic Path Planning Algorithms
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article
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article

Path Planning of Mobile Robot Based on BiLSTM-D3QN Algorithm

Zhenggang Wang, Shenghui Cheng, Shuhong Song
Robotic Path Planning Algorithms
article

Path Planning of Mobile Robot Based on BiLSTM-D3QN Algorithm

Zhenggang Wang, Shenghui Cheng, Shuhong Song
article en

Abstract

Aiming at the traditional deep reinforcement learning algorithms with slow network convergence, poor reward convergence stability, and low path planning efficiency, this paper proposes a BiLSTM-D3QN path planning algorithm based on the DDQN decision model. Firstly, bidirectional long short-term memory (BiLSTM) is introduced to make the network memorable and increase the stability of decision-making, so that the reward convergence is more stable; secondly, the adaptive reprioritization of experience replay based on frequency penalty function is proposed to extract important and fresh data from the experience pool to accelerate the convergence of the neural network. Lastly, an adaptive action selection mechanism is introduced to optimize the action exploration further. Simulation experiments show that the BiLSTM-D3QN path planning algorithm ha 2 fewer inflection points, 0.52s less planning time, and 4.4% higher success rate than the DDQN algorithm, and outperforms the traditional deep reinforcement learning algorithms in terms of the convergence speed of the network, the efficiency of the planning, and the stability of the convergence of rewards. The superiority of the BiLSTM-D3QN algorithm in network convergence speed and path planning performance is demonstrated.

Anhui Polytechnic University (CN)
Openalex Percentile: Top 75%
Robotic Path Planning Algorithms
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Path Planning of Mobile Robot Based on BiLSTM-D3QN Algorithm — Zhenggang Wang, Shenghui Cheng, et al. · (2024) | TGRS Research Map | TGRS