A Study on the Effectiveness of Art Education Using VR 360 Camera - Focused on the Cultural Heritage Art

This study aims to design a dance lesson plan utilizing VR 360 cameras and apply it with actual dance class participants. An empirical analysis was conducted to measure the effectiveness of dance education using VR 360 cameras (student satisfaction and class efficiency). This quantitative evaluation assessed the impact of VR technology on dance learning outcomes. In analyzing the differences in class efficiency and satisfaction by gender, males scored significantly higher than females in both class efficiency and satisfaction. The analysis of differences by grade level showed significant variations in class efficiency and satisfaction, with higher grades generally reporting higher efficiency and satisfaction. Additionally, the analysis of differences based on the duration of instruction indicated that class efficiency varied depending on the duration of instruction, with those who had more than five years of instruction showing the highest satisfaction. There were also statistically significant differences in class satisfaction. These results provide important implications for the future of art education development, emphasizing the necessity of integrating various advanced technologies in convergence education.

Authors

Publication Details

Journal
Korea Industrial Technology Convergence Society
Published
2024-12-31
DOI
https://doi.org/10.29279/jitr.k.2024.29.4.1
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
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article

A Study on the Effectiveness of Art Education Using VR 360 Camera - Focused on the Cultural Heritage Art

Yuxian Zhu, Hyun-Tae Kim
Korea Industrial Technology Convergence Society
Education and Learning Interventions
article

A Study on the Effectiveness of Art Education Using VR 360 Camera - Focused on the Cultural Heritage Art

Yuxian Zhu, Hyun-Tae Kim
article en

Abstract

This study aims to design a dance lesson plan utilizing VR 360 cameras and apply it with actual dance class participants. An empirical analysis was conducted to measure the effectiveness of dance education using VR 360 cameras (student satisfaction and class efficiency). This quantitative evaluation assessed the impact of VR technology on dance learning outcomes. In analyzing the differences in class efficiency and satisfaction by gender, males scored significantly higher than females in both class efficiency and satisfaction. The analysis of differences by grade level showed significant variations in class efficiency and satisfaction, with higher grades generally reporting higher efficiency and satisfaction. Additionally, the analysis of differences based on the duration of instruction indicated that class efficiency varied depending on the duration of instruction, with those who had more than five years of instruction showing the highest satisfaction. There were also statistically significant differences in class satisfaction. These results provide important implications for the future of art education development, emphasizing the necessity of integrating various advanced technologies in convergence education.

Korea Industrial Technology Convergence SocietyVol. 29(4)
Openalex Percentile: Top 59%
Education and Learning Interventions
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