Parallel Simulation of Acoustic Characteristics for Near-Surface Targets
This paper proposes a parallel acoustic characterization simulation method for near-surface targets. This method is based on the Shooting and Bouncing Ray (SBR)) method and allows for the high-precision simulation of near-surface target acoustic characteristics. Furthermore, it enables the acceleration of the simulation computation process of complex shape near-surface targets by utilizing a Graphics Processing Unit (GPU) platform. By employing an equivalent decomposition of near-surface target acoustic field echoes, the task scale of 10 billion acoustic beam lines is exceeded on a multi-GPU cluster, thereby enabling the rapid and precise simulation of the acoustic characteristics of large near-surface targets. This approach has significant potential for a wide range of applications.
Authors
- Zhaolin Ji (ORCID: https://orcid.org/0000-0003-2510-6429)
- Jincheng Hu
- Xianyun Wu (ORCID: https://orcid.org/0000-0002-4450-3801)
- Hao Li (ORCID: https://orcid.org/0000-0002-6294-6761)
Institutions
- Xidian University (CN)
Publication Details
- Published
- 2024-10-18
- DOI
- https://doi.org/10.1109/iccsse63803.2024.10823831
- Primary Topic
- Underwater Acoustics Research
- Type
- article
- Field-Weighted Citation Impact
- 0.00