Barrier Construction of the Homicidal Chauffeur Game Considering Speed Descent of the Car
The Homicidal Chauffeur game is a classic pursuit-evasion problem for its significant application in aerospace, robot control, and military. Different from the well-known Isaacs' Homicidal Chauffeur game in which the car's speed is constant, we assume that the car's speed decreases during turns, reflecting the energy limitations in real-world applications. The paper aims to derive the optimal strategies and construct a barrier separating the capture and evasion zones. Initially, we simplify the six- dimensional problem to a three-dimensional one. Subsequently, we deduce the optimal strategy and construct the barrier using the Hamilton-Jacobi-Isaacs equation and backward induction method. A new barrier appears where the optimal strategy of the pursuer is different from the traditional one. That is, when the pursuer's speed is greater than a critical value, the optimal strategy is to apply maximum control; when the pursuer's speed is less than the critical speed, the optimal strategy is to apply zero control.
Authors
- Yiqun Zhang (ORCID: https://orcid.org/0000-0002-9419-1703)
- Pengfei Zhang (ORCID: https://orcid.org/0000-0001-6395-5750)
- Ziyi Zhan (ORCID: https://orcid.org/0009-0003-3458-3013)
Institutions
- Chinese Academy of Sciences (CN)
- Beijing Electronic Science and Technology Institute (CN)
- Institute of Mechanics (CN)
Publication Details
- Published
- 2024-10-18
- DOI
- https://doi.org/10.1109/iccsse63803.2024.10823671
- Primary Topic
- Autonomous Vehicle Technology and Safety
- Type
- article
- Field-Weighted Citation Impact
- 0.00