Value of Information in Games With Multiple Strategic Information Providers

In the classical communication setting multiple senders having access to the same source of information and transmitting it over channel(s) to a receiver in general leads to a decrease in estimation error at the receiver as compared with the single sender case. However, if the objectives of the information providers are different from that of the estimator, this might result in interesting strategic interactions and outcomes. In this work, we consider a hierarchical signaling game between multiple senders (information designers) and a single receiver (decision maker) each having their own, possibly misaligned, objectives. The senders lead the game by committing to individual information disclosure policies simultaneously, within the framework of a non-cooperative Nash game among themselves. This is followed by the receiver's action decision. With Gaussian information structure and quadratic objectives (which depend on the underlying state and receiver's action) for all the players, we show that in general the equilibrium is not unique. We hence identify a set of equilibria and further show that linear noiseless policies can achieve a minimal element of this set. Additionally, we show that competition among the senders is beneficial to the receiver, as compared with cooperation among the senders. Further, we extend our analysis to a dynamic signaling game of finite horizon with Markovian information evolution. We show that linear memoryless policies can achieve equilibrium in this dynamic game. We also consider an extension to a game with multiple receivers having coupled objectives. We provide algorithms to compute the equilibrium strategies in all these cases. Finally, via extensive simulations, we analyze the effects of multiple senders in varying degrees of alignment among their objectives.

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Publication Details

Journal
IEEE Transactions on Automatic Control
Published
2025-01-10
DOI
https://doi.org/10.1109/tac.2025.3528302
Citations
2
Primary Topic
Game Theory and Applications
Type
article
Field-Weighted Citation Impact
4.21
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article

Value of Information in Games With Multiple Strategic Information Providers

Melih Baştopçu, Tamer Başar, Raj Kiriti Velicheti
2 citations
IEEE Transactions on Automatic Control
Game Theory and Applications
4.21
article

Value of Information in Games With Multiple Strategic Information Providers

Melih Baştopçu, Tamer Başar, Raj Kiriti Velicheti
article en
2 citations

Abstract

In the classical communication setting multiple senders having access to the same source of information and transmitting it over channel(s) to a receiver in general leads to a decrease in estimation error at the receiver as compared with the single sender case. However, if the objectives of the information providers are different from that of the estimator, this might result in interesting strategic interactions and outcomes. In this work, we consider a hierarchical signaling game between multiple senders (information designers) and a single receiver (decision maker) each having their own, possibly misaligned, objectives. The senders lead the game by committing to individual information disclosure policies simultaneously, within the framework of a non-cooperative Nash game among themselves. This is followed by the receiver's action decision. With Gaussian information structure and quadratic objectives (which depend on the underlying state and receiver's action) for all the players, we show that in general the equilibrium is not unique. We hence identify a set of equilibria and further show that linear noiseless policies can achieve a minimal element of this set. Additionally, we show that competition among the senders is beneficial to the receiver, as compared with cooperation among the senders. Further, we extend our analysis to a dynamic signaling game of finite horizon with Markovian information evolution. We show that linear memoryless policies can achieve equilibrium in this dynamic game. We also consider an extension to a game with multiple receivers having coupled objectives. We provide algorithms to compute the equilibrium strategies in all these cases. Finally, via extensive simulations, we analyze the effects of multiple senders in varying degrees of alignment among their objectives.

IEEE Transactions on Automatic ControlVol. 70(7)
University of Illinois Urbana-Champaign (US), Bilkent University (TR)
Peace, Justice and strong institutions
Openalex Percentile: Top 8%
Game Theory and Applications
4.21
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