Collaboration in Action: A Comparison of Mixed Reality Simulation and Live Role-Play

More than two-thirds of students with disabilities spend 80% or more of their school day in general education classes. To maximize student success, collaborations among educators (general and special education teachers) and between educators and caregivers are essential for student success. However, many new educators report feeling ill-equipped to use effective collaborative skills with other professionals and caregivers to meet the needs of their students. The responsibility for ensuring that preservice teachers are prepared to collaborate falls on teacher preparation programs. Therefore, preservice teacher educators need effective and socially valid methods for embedding collaboration skills into coursework. We conducted a conceptual replication, utilizing a randomized pretest-posttest design to compare the effects of two practices focused on collaborative skills: mixed reality simulation and live role-play. Across groups, all participants increased their collaboration skills; significant differences between groups at post-test were not revealed. We discuss implications for both teacher educators and researchers.

Authors

Institutions

Publication Details

Journal
Journal of Special Education Technology
Published
2025-01-10
DOI
https://doi.org/10.1177/01626434251314009
Citations
4
Primary Topic
Collaborative Teaching and Inclusion
Type
article
Field-Weighted Citation Impact
35.70
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Collaboration in Action: A Comparison of Mixed Reality Simulation and Live Role-Play

Mya H. Kelley, Sarah K. Ura, Shanna Eisner Hirsch, Logan W. Qualls
4 citations
Journal of Special Education Technology
Collaborative Teaching and Inclusion
35.70
article

Collaboration in Action: A Comparison of Mixed Reality Simulation and Live Role-Play

Mya H. Kelley, Sarah K. Ura, Shanna Eisner Hirsch, Logan W. Qualls
article en
4 citations

Abstract

More than two-thirds of students with disabilities spend 80% or more of their school day in general education classes. To maximize student success, collaborations among educators (general and special education teachers) and between educators and caregivers are essential for student success. However, many new educators report feeling ill-equipped to use effective collaborative skills with other professionals and caregivers to meet the needs of their students. The responsibility for ensuring that preservice teachers are prepared to collaborate falls on teacher preparation programs. Therefore, preservice teacher educators need effective and socially valid methods for embedding collaboration skills into coursework. We conducted a conceptual replication, utilizing a randomized pretest-posttest design to compare the effects of two practices focused on collaborative skills: mixed reality simulation and live role-play. Across groups, all participants increased their collaboration skills; significant differences between groups at post-test were not revealed. We discuss implications for both teacher educators and researchers.

Journal of Special Education TechnologyVol. 40(4)
Clemson University (US)
Quality Education
Openalex Percentile: Top 1%
Collaborative Teaching and Inclusion
35.70
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.