Interactive Display as HKI Learning Media for Design Students (Case Study: Faculty of Creative Industries, Telkom University)
In the design learning curriculum, students are required to create design work for each course they take. As a person who works on art and design, students also get HKI (Intellectual Property Rights) courses that support works created in terms of protection law so that their work is protected from various kinds of detrimental actions such as piracy, imitation, and plagiarism. However, from a practical point of view, it turns out that not many design students understand the importance of HKI and register their work, even though the campus has facilitated it. Through a design method, an interactive display is designed to invite design students at Telkom University to register HKI for their work, with course lecturers as intermediaries and the faculty environment as a support system. Interactive displays placed in strategic locations can be an option for HKI learning media to provide motivation, information, and behavior change for students to care about and register their work with HKI. Keywords: behavior change, design student, intellectual property rights, interactive display
Authors
- Sri Nurbani
- Mediva Dyah Fajriani
- Fajar Ciptandi (ORCID: https://orcid.org/0000-0003-2132-4146)
- Alifah Hanifia Rifanti
Institutions
- Telkom University (ID)
Publication Details
- Journal
- KnE Social Sciences
- Published
- 2025-01-10
- DOI
- https://doi.org/10.18502/kss.v10i3.17911
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00