Histopoly: A serious game for teaching histology to 1st year veterinary students

Histology is a preclinical subject transversal in medical, dental, and veterinary curricula. Classical teaching approaches in histology are often undermined by lower motivation and engagement of students, which may be addressed by innovative learning environments. Herein, we developed a serious game approach and compared it with a classical teaching style. The students' feedback was evaluated by questionnaires, and their performance on quizzes and exam's scores were assessed. The serious game (Histopoly) consisted of a game-based web application for the teacher/game master, a digital gaming application used by the students as a controller, and a projected digital board game. The board featured rows for the four fundamental tissues (epithelial, connective, muscular, and nervous) paired with question tiles and additional tiles with more demanding activities (e.g., drawing, presenting slides, and making a syllabus). Participants included all veterinary students enrolled in the first year. Paired laboratory sessions were split with four sections (n = 94 students) playing Histopoly at the end of all sessions and two sections (n = 28 students) completing small evaluations every three weeks at the beginning of sessions. According to the questionnaires, students that played the serious game were more motivated, engaged, and more interconnected with classmates. The activity was considered fun, and students enjoyed the classes more. No differences in the final examination scores were found, but the percentage of correct answers provided throughout the serious game was significantly higher. Overall, these findings argue for the inclusion of serious games in modern histology teaching to promote student engagement in learning.

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Publication Details

Journal
Anatomical Sciences Education
Published
2025-01-09
DOI
https://doi.org/10.1002/ase.2545
Citations
10
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
34.45
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article

Histopoly: A serious game for teaching histology to 1st year veterinary students

Marta Santos, António Coelho, Ricardo Marcos, André Gomes
10 citations
Anatomical Sciences Education
Educational Games and Gamification
34.45
article

Histopoly: A serious game for teaching histology to 1st year veterinary students

Marta Santos, António Coelho, Ricardo Marcos, André Gomes
article en
10 citations

Abstract

Histology is a preclinical subject transversal in medical, dental, and veterinary curricula. Classical teaching approaches in histology are often undermined by lower motivation and engagement of students, which may be addressed by innovative learning environments. Herein, we developed a serious game approach and compared it with a classical teaching style. The students' feedback was evaluated by questionnaires, and their performance on quizzes and exam's scores were assessed. The serious game (Histopoly) consisted of a game-based web application for the teacher/game master, a digital gaming application used by the students as a controller, and a projected digital board game. The board featured rows for the four fundamental tissues (epithelial, connective, muscular, and nervous) paired with question tiles and additional tiles with more demanding activities (e.g., drawing, presenting slides, and making a syllabus). Participants included all veterinary students enrolled in the first year. Paired laboratory sessions were split with four sections (n = 94 students) playing Histopoly at the end of all sessions and two sections (n = 28 students) completing small evaluations every three weeks at the beginning of sessions. According to the questionnaires, students that played the serious game were more motivated, engaged, and more interconnected with classmates. The activity was considered fun, and students enjoyed the classes more. No differences in the final examination scores were found, but the percentage of correct answers provided throughout the serious game was significantly higher. Overall, these findings argue for the inclusion of serious games in modern histology teaching to promote student engagement in learning.

Anatomical Sciences EducationVol. 18(3)
Universidade do Porto (PT), INESC TEC (PT)
Quality Education
Openalex Percentile: Top 0%
Educational Games and Gamification
34.45
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Histopoly: A serious game for teaching histology to 1st year veterinary students — Marta Santos, António Coelho, et al. · Anatomical Sciences Education (2025) | TGRS Research Map | TGRS