Development of a business game on programming for students
The work is devoted to the peculiarities of developing and conducting business games in information disciplines for student programmers. The main types of business games are considered and examples are given. The scenario, purpose and objectives of the game "Agrotender" for students studying in the program "Applied Informatics in the Agro-Industrial Complex" are proposed. Evaluation criteria for solving cases within a business game are described.
Authors
- D. S. Romanova (ORCID: https://orcid.org/0000-0002-9020-4802)
Publication Details
- Journal
- THE TIDINGS of the Baltic State Fishing Fleet Academy Psychological and pedagogical sciences (Theory and methods of professional education)
- Published
- 2025-01-09
- DOI
- https://doi.org/10.46845/2071-5331-2024-4-70-164-168
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00