Parallelized SLAM: Enhancing Mapping and Localization Through Concurrent Processing

Simultaneous Localization and Mapping (SLAM) systems face high computational demands, hindering their real-time implementation on low-end computers. An approach to addressing this challenge involves offline processing, i.e., a map of the environment map is created offline on a powerful computer and then passed to a low-end computer, which uses it for navigation, which involves fewer resources. However, even creating the map on a powerful computer is slow since SLAM is designed as a sequential process. This work proposes a parallel mapping method pSLAM for speeding up the offline creation of maps. In pSLAM, a video sequence is partitioned into multiple subsequences, with each processed independently, creating individual submaps. These submaps are subsequently merged to create a unified global map of the environment. Our experiments across a diverse range of scenarios demonstrate an increase in the processing speed of up to 6 times compared to that of the sequential approach while maintaining the same level of robustness. Furthermore, we conducted comparative analyses against state-of-the-art SLAM methods, namely UcoSLAM, OpenVSLAM, and ORB-SLAM3, with our method outperforming these across all of the scenarios evaluated.

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Journal
Sensors
Published
2025-01-09
DOI
https://doi.org/10.3390/s25020365
Primary Topic
Robotics and Sensor-Based Localization
Type
article
Field-Weighted Citation Impact
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article

Parallelized SLAM: Enhancing Mapping and Localization Through Concurrent Processing

Miguel Cazorla, Francisco J. Romero-Ramírez, Manuel J. Marín‐Jiménez, R. Medina-Carnicer et al.
Sensors
Robotics and Sensor-Based Localization
article

Parallelized SLAM: Enhancing Mapping and Localization Through Concurrent Processing

Miguel Cazorla, Francisco J. Romero-Ramírez, Manuel J. Marín‐Jiménez, R. Medina-Carnicer, Rafael Muñoz‐Salinas
article en

Abstract

Simultaneous Localization and Mapping (SLAM) systems face high computational demands, hindering their real-time implementation on low-end computers. An approach to addressing this challenge involves offline processing, i.e., a map of the environment map is created offline on a powerful computer and then passed to a low-end computer, which uses it for navigation, which involves fewer resources. However, even creating the map on a powerful computer is slow since SLAM is designed as a sequential process. This work proposes a parallel mapping method pSLAM for speeding up the offline creation of maps. In pSLAM, a video sequence is partitioned into multiple subsequences, with each processed independently, creating individual submaps. These submaps are subsequently merged to create a unified global map of the environment. Our experiments across a diverse range of scenarios demonstrate an increase in the processing speed of up to 6 times compared to that of the sequential approach while maintaining the same level of robustness. Furthermore, we conducted comparative analyses against state-of-the-art SLAM methods, namely UcoSLAM, OpenVSLAM, and ORB-SLAM3, with our method outperforming these across all of the scenarios evaluated.

SensorsVol. 25(2)
University of Alicante (ES), Universidad Rey Juan Carlos (ES), Instituto Maimónides de Investigación Biomédica de Córdoba (ES), University of Córdoba (ES)
Openalex Percentile: Top 99%
Robotics and Sensor-Based Localization
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Parallelized SLAM: Enhancing Mapping and Localization Through Concurrent Processing — Miguel Cazorla, Francisco J. Romero-Ramírez, et al. · Sensors (2025) | TGRS Research Map | TGRS