Task prioritization offloading scheme for vehicular edge computing networks: a game-theoretic DRL approach

With the development of Vehicular Edge Computing (VEC) computing architectures, in the study of task offloading problem, based on the differences in task delay sensitivity and the dynamic characteristics of environmental information, this paper designs a distributed DRL framework based on non-cooperative game, and introduces a memory mechanism(RNN) and a shared experience mechanism (Shared Experience Actor-Critic) in the MADDPG algorithm, which improves the learning efficiency of the algorithm as well as the convergence speed by capturing and sharing the timeseries data across time steps.

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Publication Details

Published
2025-01-09
DOI
https://doi.org/10.1117/12.3055718
Primary Topic
IoT and Edge/Fog Computing
Type
article
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article

Task prioritization offloading scheme for vehicular edge computing networks: a game-theoretic DRL approach

Jiaojiao Sun, Li Jiang, Shubin Wang, Yuwei Cao
IoT and Edge/Fog Computing
article

Task prioritization offloading scheme for vehicular edge computing networks: a game-theoretic DRL approach

Jiaojiao Sun, Li Jiang, Shubin Wang, Yuwei Cao
article en

Abstract

With the development of Vehicular Edge Computing (VEC) computing architectures, in the study of task offloading problem, based on the differences in task delay sensitivity and the dynamic characteristics of environmental information, this paper designs a distributed DRL framework based on non-cooperative game, and introduces a memory mechanism(RNN) and a shared experience mechanism (Shared Experience Actor-Critic) in the MADDPG algorithm, which improves the learning efficiency of the algorithm as well as the convergence speed by capturing and sharing the timeseries data across time steps.

Inner Mongolia University (CN)
Openalex Percentile: Top 100%
IoT and Edge/Fog Computing
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