The Development of 'Go! Go! Get It Clean' Games with ADDIE Model

This study aims to develop Go! Go! Get It Clean Games for 6-year-old children. The study design is based on the ADDIE Model which involves five phases, namely, analysis, design, development, implementation, and evaluation. The study sampling used purposive sampling. The study sample involved five phases, three kindergarten teachers for the analysis phase, an expert for the validity of the design and development phase, and one child in the implementation and usability evaluation phase. The study instrument used was an interview protocol, namely the Go! Go! Get It Clean Games Needs Analysis, the Expert Evaluation Form on the Design and Development of Go! Go! Get It Clean Games, and the Go! Go! Get It Clean Games Usability Checklist. All instruments have obtained expert validity. The findings for the analysis phase found that there is a need to develop a games kit for teaching about personal hygiene. For the design and development phase, experts agreed and commented on the games developed. Meanwhile, the findings of the usability of Go! Go! Get It Clean Games help 6-year-old children practice personal hygiene better. In conclusion, the development of Go! Go! Get It Clean Games is relevant and appropriate in helping 6-year-old children practice personal hygiene. Further research suggestions can be focused on evaluating the effectiveness of this games kit in improving personal hygiene practice skills.

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Publication Details

Journal
Jurnal Pendidikan Awal Kanak-kanak Kebangsaan
Published
2024-08-19
DOI
https://doi.org/10.37134/jpak.vol13.2.4.2024
Primary Topic
Educational Games and Gamification
Type
article
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article

The Development of 'Go! Go! Get It Clean' Games with ADDIE Model

Haryati Ahmad, Azizah Jaafar, Hasya Murfiqah Hamidun
Jurnal Pendidikan Awal Kanak-kanak Kebangsaan
Educational Games and Gamification
article

The Development of 'Go! Go! Get It Clean' Games with ADDIE Model

Haryati Ahmad, Azizah Jaafar, Hasya Murfiqah Hamidun
article en

Abstract

This study aims to develop Go! Go! Get It Clean Games for 6-year-old children. The study design is based on the ADDIE Model which involves five phases, namely, analysis, design, development, implementation, and evaluation. The study sampling used purposive sampling. The study sample involved five phases, three kindergarten teachers for the analysis phase, an expert for the validity of the design and development phase, and one child in the implementation and usability evaluation phase. The study instrument used was an interview protocol, namely the Go! Go! Get It Clean Games Needs Analysis, the Expert Evaluation Form on the Design and Development of Go! Go! Get It Clean Games, and the Go! Go! Get It Clean Games Usability Checklist. All instruments have obtained expert validity. The findings for the analysis phase found that there is a need to develop a games kit for teaching about personal hygiene. For the design and development phase, experts agreed and commented on the games developed. Meanwhile, the findings of the usability of Go! Go! Get It Clean Games help 6-year-old children practice personal hygiene better. In conclusion, the development of Go! Go! Get It Clean Games is relevant and appropriate in helping 6-year-old children practice personal hygiene. Further research suggestions can be focused on evaluating the effectiveness of this games kit in improving personal hygiene practice skills.

Jurnal Pendidikan Awal Kanak-kanak KebangsaanVol. 13(2)
Sultan Idris Education University (MY)
Quality Education
Openalex Percentile: Top 68%
Educational Games and Gamification
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The Development of 'Go! Go! Get It Clean' Games with ADDIE Model — Haryati Ahmad, Azizah Jaafar, et al. · Jurnal Pendidikan Awal Kanak-kanak Kebangsaan (2024) | TGRS Research Map | TGRS