The Directional Changes in the Webtoon <Lookism> by Time Period

This paper focuses on analyzing <Lookism>, paying attention to how shots, angles, frames, and perspectives change over time. Close-up and bust shots were frequently used, while eye-level and high-angle shots were predominant. Dutch angles mostly appeared in flashback scenes or in scenes that needed to be remembered. The frequency of horizontal frames increased, which were used to portray the characters' objective present situation, whereas four-sided frames depicted their inner thoughts or assumptions. Frameless cuts often used full shots, eye-level angles, and front views to objectively and accurately convey scenes to the reader. The most frequent perspectives were front and third-person views, with no significant changes over time. The shots and angles in <Lookism> fluctuated greatly before 2020, but starting from 2021, they showed more consistent patterns overall.

Authors

Publication Details

Journal
Korean Institute of Smart Media
Published
2024-12-31
DOI
https://doi.org/10.30693/smj.2024.13.12.156
Primary Topic
Subtitles and Audiovisual Media
Type
article
Field-Weighted Citation Impact
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article

The Directional Changes in the Webtoon <Lookism> by Time Period

So Yeong Lim
Korean Institute of Smart Media
Subtitles and Audiovisual Media
article

The Directional Changes in the Webtoon <Lookism> by Time Period

So Yeong Lim
article en

Abstract

This paper focuses on analyzing &lt;Lookism&gt;, paying attention to how shots, angles, frames, and perspectives change over time. Close-up and bust shots were frequently used, while eye-level and high-angle shots were predominant. Dutch angles mostly appeared in flashback scenes or in scenes that needed to be remembered. The frequency of horizontal frames increased, which were used to portray the characters' objective present situation, whereas four-sided frames depicted their inner thoughts or assumptions. Frameless cuts often used full shots, eye-level angles, and front views to objectively and accurately convey scenes to the reader. The most frequent perspectives were front and third-person views, with no significant changes over time. The shots and angles in &lt;Lookism&gt; fluctuated greatly before 2020, but starting from 2021, they showed more consistent patterns overall.

Korean Institute of Smart MediaVol. 13(12)
Openalex Percentile: Top 55%
Subtitles and Audiovisual Media
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The Directional Changes in the Webtoon &lt;Lookism&gt; by Time Period — So Yeong Lim · Korean Institute of Smart Media (2024) | TGRS Research Map | TGRS