Ontwikkeling van ondersteuning met virtual reality in de verslavingsbehandeling van cliënten met een LVB

Development of virtual reality support in addiction treatment for patients with mild intellectual disabilities: A cognitive-behavioral perspective This article discusses the development of virtual reality (VR) in the treatment of addictive disorders (ADs) using cognitive behavioral therapy (CBT), specifically for individuals with mild to borderline intellectual disability. CBT is a widely used and effective intervention for ADs. VR offers experiential and safe learning environments in which the intensity of (virtual) AD-related stimuli can be tailored to the individual. This enables personalized and repetitive practice of high-risk situations. VR-CBT seems particularly relevant for people with practical learning needs. The therapist, as observer and/or actor in VR, gains valuable insights into the client's functioning, effects of exposure to virtual high-risk situations, and skills in applying self-control techniques. Although VR-CBT appears promising for ADtreatment, numerous scientific, practical, and professionalization challenges must be addressed before this innovative treatment can be widely implemented. These include linking learning objectives to VR tasks, timing within TAU, dose/dosage, intervention fine-tuning, and training for therapists.

Authors

Publication Details

Journal
Gedragstherapie.
Published
2024-12-01
DOI
https://doi.org/10.5553/tg/016774542024057004009
Citations
2
Primary Topic
Simulation-Based Education in Healthcare
Type
article
Field-Weighted Citation Impact
0.65
Controls
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article

Ontwikkeling van ondersteuning met virtual reality in de verslavingsbehandeling van cliënten met een LVB

Simon Langener, Meike Berkhoff, Joanne VanDerNagel, Yvonne H. A. Bouman et al.
2 citations
Gedragstherapie.
Simulation-Based Education in Healthcare
0.65
article

Ontwikkeling van ondersteuning met virtual reality in de verslavingsbehandeling van cliënten met een LVB

Simon Langener, Meike Berkhoff, Joanne VanDerNagel, Yvonne H. A. Bouman, Robert Didden, Steven R. Murray
article en
2 citations

Abstract

Development of virtual reality support in addiction treatment for patients with mild intellectual disabilities: A cognitive-behavioral perspective This article discusses the development of virtual reality (VR) in the treatment of addictive disorders (ADs) using cognitive behavioral therapy (CBT), specifically for individuals with mild to borderline intellectual disability. CBT is a widely used and effective intervention for ADs. VR offers experiential and safe learning environments in which the intensity of (virtual) AD-related stimuli can be tailored to the individual. This enables personalized and repetitive practice of high-risk situations. VR-CBT seems particularly relevant for people with practical learning needs. The therapist, as observer and/or actor in VR, gains valuable insights into the client's functioning, effects of exposure to virtual high-risk situations, and skills in applying self-control techniques. Although VR-CBT appears promising for ADtreatment, numerous scientific, practical, and professionalization challenges must be addressed before this innovative treatment can be widely implemented. These include linking learning objectives to VR tasks, timing within TAU, dose/dosage, intervention fine-tuning, and training for therapists.

Gedragstherapie.Vol. 57(4)
Openalex Percentile: Top 27%
Simulation-Based Education in Healthcare
0.65
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