How to Hire a Gen Z Through Gaming
Given over 3.2 billion people game, including multiple generations of digital natives, we present the opportunity to use advancements in cognitive and perception-based metrology to transform any game into a recruiting tool for Gen Zs.
Authors
- Michael Zyda (ORCID: https://orcid.org/0000-0002-7154-9231)
- Yusuf Ahmed
- S Khizer R Khaderi (ORCID: https://orcid.org/0000-0002-2494-5274)
Institutions
- University of Southern California (US)
- Palo Alto University (US)
- University of Toronto (CA)
- Stanford University (US)
Publication Details
- Journal
- Computer
- Published
- 2025-01-01
- DOI
- https://doi.org/10.1109/mc.2024.3485252
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00