Research on the Scoring Algorithm of Throwing Effect Based on Visual Motion Sensing Technology

Vision-based human-computer interaction technology, namely visual motion sensing technology, has made many application achievements. In terms of entertainment, there are many pioneering applications. Aiming at the combination of visual motion sensing technology and throwing game, this paper studies the throwing scoring algorithm of the motion sensing throwing target system for entertainment.In RGB-D target detection, get the detection frame coordinates of the face and hand at the end of the throwing, extract the depth information of the center point of the detection box, calculate the movement speed of the center point of the hand at the end of the throwing, compared with the lowest throwing speed, determine whether the throwing missed the target, and the distance between the center point is calculated, and the accuracy of the throwing is judged according to the distance of the two. A difficulty coefficient is designed according to the distance of the throw, comparing the difficulty coefficient to the number of cycles in last throw are multiplied to give the final score. The effectiveness of the algorithm is verified by comparing experiments with real throwing situations.

Authors

Institutions

Publication Details

Published
2024-10-25
DOI
https://doi.org/10.1109/isstc63573.2024.10824058
Primary Topic
Video Analysis and Summarization
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Research on the Scoring Algorithm of Throwing Effect Based on Visual Motion Sensing Technology

Ding Wang, Minrui Hou, Fuyong Liu
Video Analysis and Summarization
article

Research on the Scoring Algorithm of Throwing Effect Based on Visual Motion Sensing Technology

Ding Wang, Minrui Hou, Fuyong Liu
article en

Abstract

Vision-based human-computer interaction technology, namely visual motion sensing technology, has made many application achievements. In terms of entertainment, there are many pioneering applications. Aiming at the combination of visual motion sensing technology and throwing game, this paper studies the throwing scoring algorithm of the motion sensing throwing target system for entertainment.In RGB-D target detection, get the detection frame coordinates of the face and hand at the end of the throwing, extract the depth information of the center point of the detection box, calculate the movement speed of the center point of the hand at the end of the throwing, compared with the lowest throwing speed, determine whether the throwing missed the target, and the distance between the center point is calculated, and the accuracy of the throwing is judged according to the distance of the two. A difficulty coefficient is designed according to the distance of the throw, comparing the difficulty coefficient to the number of cycles in last throw are multiplied to give the final score. The effectiveness of the algorithm is verified by comparing experiments with real throwing situations.

Xinjiang Institute of Engineering (CN), People's Government of Shaanxi Province (CN)
Openalex Percentile: Top 75%
Video Analysis and Summarization
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Research on the Scoring Algorithm of Throwing Effect Based on Visual Motion Sensing Technology — Ding Wang, Minrui Hou, et al. · (2024) | TGRS Research Map | TGRS