Gamification and attitudes in engaging children in the learning process: A case of online math games

Over the years, children’s mathematics performance is becoming a prime focus of concern due to the continuously changing culture of education. This specific research investigates with particular attention the modern sphere of online math games and how they could change the very nature of children’s participation in this academic discipline as well as the way it is perceived. Focusing on the interaction’s perspective, this study aims at investigating the effect of attitudes together with gamification on children’s academic achievement. The primary goal of this research is to examine, within the context of the educational system of Jordan, the contribution of the intensity of use of online math games to the understanding of the relationship between theoretical and practical elements of mathematics. The subsequent findings provide valuable knowledge on how to incorporate technology and gamification for positive changes in attitude towards mathematics, which in turn leads to improved performance in the subject.

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Publication Details

Journal
Edelweiss Applied Science and Technology
Published
2024-12-31
DOI
https://doi.org/10.55214/25768484.v8i6.4100
Citations
13
Primary Topic
Mathematics Education and Pedagogy
Type
article
Field-Weighted Citation Impact
12.68
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article

Gamification and attitudes in engaging children in the learning process: A case of online math games

Ali Ratib Alawamreh, Nawal Qasim Hammadi, May Mohadat
13 citations
Edelweiss Applied Science and Technology
Mathematics Education and Pedagogy
12.68
article

Gamification and attitudes in engaging children in the learning process: A case of online math games

Ali Ratib Alawamreh, Nawal Qasim Hammadi, May Mohadat
article en
13 citations

Abstract

Over the years, children’s mathematics performance is becoming a prime focus of concern due to the continuously changing culture of education. This specific research investigates with particular attention the modern sphere of online math games and how they could change the very nature of children’s participation in this academic discipline as well as the way it is perceived. Focusing on the interaction’s perspective, this study aims at investigating the effect of attitudes together with gamification on children’s academic achievement. The primary goal of this research is to examine, within the context of the educational system of Jordan, the contribution of the intensity of use of online math games to the understanding of the relationship between theoretical and practical elements of mathematics. The subsequent findings provide valuable knowledge on how to incorporate technology and gamification for positive changes in attitude towards mathematics, which in turn leads to improved performance in the subject.

Edelweiss Applied Science and TechnologyVol. 8(6)
University of Baghdad (IQ), Zarqa University (JO), World Islamic Sciences and Education University (JO)
Quality Education
Openalex Percentile: Top 1%
Mathematics Education and Pedagogy
12.68
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Gamification and attitudes in engaging children in the learning process: A case of online math games — Ali Ratib Alawamreh, Nawal Qasim Hammadi, et al. · Edelweiss Applied Science and Technology (2024) | TGRS Research Map | TGRS