El Visual thinking animado en la divulgación académica: ODS y STEAM
We are at a time when sustainability is present in many forums to make it our way of being and being in the world. At the university level, the Sustainable Development Goals (SDGs) of the 2030 agenda, have a high interest and even they are the focus of some of the actions carried out in their various training itineraries, research and transfer actions, among others. In this essay we propose the process followed in the generation of an audiovisual production through the animated visual thinking technique. With this production, through a documentary, reflective and creative method, the aim is to enable the dissemination of the nature of five of the SDGs and the synergies that hapen between these objectives and the STEAM educational approach. Finally, animated visual thinking turns out to be a stimulating tool that allows academic dissemination in general, within any context and aimed at any audience, particularly at the university audience.
Authors
- Laura de Miguel Álvarez (ORCID: https://orcid.org/0000-0002-2735-5528)
- Silvia Nuere Menéndez-Pidal (ORCID: https://orcid.org/0000-0002-6732-4152)
Institutions
- Universidad Complutense de Madrid (ES)
- Universidad Politécnica de Madrid (ES)
Publication Details
- Journal
- Tercio Creciente
- Published
- 2025-01-01
- DOI
- https://doi.org/10.17561/rtc.27.8741
- Primary Topic
- Advertising and Communication Studies
- Type
- article
- Field-Weighted Citation Impact
- 0.00