Teaching Design Thinking Process with an Interactive Video-based Course to Vocational Students

With Thailand 4.0's emphasis on innovation, this study explores using an interactive video-based course to facilitate innovation creation through design thinking for vocational students in Bangkok. This quasi-experimental pretest-posttest study aimed to develop a course using interactive video technology and evaluate its impact on students' knowledge, attitudes, skills, and satisfaction. Thirty purposively sampled vocational students, selected as an intact class with access to a computer class and laboratory, participated, with data collected through a preliminary survey, suitability and satisfaction questionnaires, and a design thinking process test. The course, developed in three phases, included needs analysis, expert reviews, implementation, and evaluation, with data analyzed using paired t-tests, mean standard deviation, and content analysis. Results showed significant improvements in students' knowledge and skills, aligning well with national educational goals and student needs. High satisfaction highlighted the effectiveness of interactive elements, though improvements in visual clarity were suggested. This study contributes evidence for interactive video technology's value in vocational education, recommending further research on factors influencing attitudes and optimal visual design.

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Publication Details

Journal
AsTEN Journal of Teacher Education
Published
2024-12-26
DOI
https://doi.org/10.56278/asten.v8i.2777
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00

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article

Teaching Design Thinking Process with an Interactive Video-based Course to Vocational Students

Patchara Eamcharoen
AsTEN Journal of Teacher Education
Virtual Reality Applications and Impacts
article

Teaching Design Thinking Process with an Interactive Video-based Course to Vocational Students

Patchara Eamcharoen
article en

Abstract

With Thailand 4.0's emphasis on innovation, this study explores using an interactive video-based course to facilitate innovation creation through design thinking for vocational students in Bangkok. This quasi-experimental pretest-posttest study aimed to develop a course using interactive video technology and evaluate its impact on students' knowledge, attitudes, skills, and satisfaction. Thirty purposively sampled vocational students, selected as an intact class with access to a computer class and laboratory, participated, with data collected through a preliminary survey, suitability and satisfaction questionnaires, and a design thinking process test. The course, developed in three phases, included needs analysis, expert reviews, implementation, and evaluation, with data analyzed using paired t-tests, mean standard deviation, and content analysis. Results showed significant improvements in students' knowledge and skills, aligning well with national educational goals and student needs. High satisfaction highlighted the effectiveness of interactive elements, though improvements in visual clarity were suggested. This study contributes evidence for interactive video technology's value in vocational education, recommending further research on factors influencing attitudes and optimal visual design.

AsTEN Journal of Teacher EducationVol. 8
Kasetsart University (TH)
Kasetsart University
Industry, innovation and infrastructure
Openalex Percentile: Top 75%
Virtual Reality Applications and Impacts
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Teaching Design Thinking Process with an Interactive Video-based Course to Vocational Students — Patchara Eamcharoen · AsTEN Journal of Teacher Education (2024) | TGRS Research Map | TGRS