Design Ethics of Culturally Sustaining & Revitalizing (Re)Presentation

Educational innovations with emerging technologies often disregard the potential historical and cultural damage of those technologies, which further disenfranchises Indigenous communities from a fruitful relationship with them. This is especially true for narrative-based digital technologies, because storytelling is held as a sacred practice of knowledge sharing among Indigenous communities. In response, we wondered how we could create technologies (digital and non-digital) that support Indigenous ways of knowing, especially through storytelling. This is a process we call (re)presentation. Specifically, our work is centered on building culturally sustaining and revitalizing models for (re) presenting stories. Our team engaged in an iterative and reflexive design process with Indigenous and non-Indigenous community members, educators, designers, and researchers. We present a single design case of (re)presenting an Indigenous story across interactions and share four ethical tensions that we encountered throughout our process. Our (re)presentation of each tension includes a critical reflection as well as our shared journey navigating the ethical tensions in practice and what that means for how we approach learning design

Authors

Institutions

Publication Details

Journal
International Journal of Designs for Learning
Published
2024-12-04
DOI
https://doi.org/10.14434/ijdl.v15i3.37742
Citations
2
Primary Topic
Crafts, Textile, and Design
Type
article
Field-Weighted Citation Impact
10.11

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Design Ethics of Culturally Sustaining & Revitalizing (Re)Presentation

Rogelio E. Cardona-Rivera, Breanne Krystine Litts, Melissa Tehee, J. Kaleo Alladin
2 citations
International Journal of Designs for Learning
Crafts, Textile, and Design
10.11
article

Design Ethics of Culturally Sustaining & Revitalizing (Re)Presentation

Rogelio E. Cardona-Rivera, Breanne Krystine Litts, Melissa Tehee, J. Kaleo Alladin
article en
2 citations

Abstract

Educational innovations with emerging technologies often disregard the potential historical and cultural damage of those technologies, which further disenfranchises Indigenous communities from a fruitful relationship with them. This is especially true for narrative-based digital technologies, because storytelling is held as a sacred practice of knowledge sharing among Indigenous communities. In response, we wondered how we could create technologies (digital and non-digital) that support Indigenous ways of knowing, especially through storytelling. This is a process we call (re)presentation. Specifically, our work is centered on building culturally sustaining and revitalizing models for (re) presenting stories. Our team engaged in an iterative and reflexive design process with Indigenous and non-Indigenous community members, educators, designers, and researchers. We present a single design case of (re)presenting an Indigenous story across interactions and share four ethical tensions that we encountered throughout our process. Our (re)presentation of each tension includes a critical reflection as well as our shared journey navigating the ethical tensions in practice and what that means for how we approach learning design

International Journal of Designs for LearningVol. 15(3)
Utah State University (US), University of Utah (US)
National Science Foundation
Openalex Percentile: Top 2%
Crafts, Textile, and Design
10.11
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.