MEDIA PEMBELAJARAN APLIKASI GAME PUZZLE UNTUK ANAK USIA DINI BERBASIS ANDROID

In children aged 3-5 years have various basic potentials that need to be developed. The basic potential is generally divided into two, namely behavior and basic abilities. The development of this basic potential is the foundation for children to be able to live their next life better. So it takes a learning media while playing using a smartphone, namely the Cartoon Bus Puzzle Game. The Cartoon Bus Puzzle Game application uses the C # (C sharp) programming language which can be used on Android-based devices with the help of the SDK and JDK programs. The final result of this study is to produce a Cartoon Bus puzzle game as a means of entertainment that can also be a learning tool that can influence the development of cognitive abilities in children involving devices such as Android-based smartphones.

Authors

Publication Details

Journal
Prosiding SNAST
Published
2024-11-23
DOI
https://doi.org/10.34151/prosidingsnast.v1i1.5083
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

MEDIA PEMBELAJARAN APLIKASI GAME PUZZLE UNTUK ANAK USIA DINI BERBASIS ANDROID

Yohana Puspita Dewi, Romadon Romadon
Prosiding SNAST
Educational Methods and Media Use
article

MEDIA PEMBELAJARAN APLIKASI GAME PUZZLE UNTUK ANAK USIA DINI BERBASIS ANDROID

Yohana Puspita Dewi, Romadon Romadon
article en

Abstract

In children aged 3-5 years have various basic potentials that need to be developed. The basic potential is generally divided into two, namely behavior and basic abilities. The development of this basic potential is the foundation for children to be able to live their next life better. So it takes a learning media while playing using a smartphone, namely the Cartoon Bus Puzzle Game. The Cartoon Bus Puzzle Game application uses the C # (C sharp) programming language which can be used on Android-based devices with the help of the SDK and JDK programs. The final result of this study is to produce a Cartoon Bus puzzle game as a means of entertainment that can also be a learning tool that can influence the development of cognitive abilities in children involving devices such as Android-based smartphones.

Prosiding SNAST
Quality Education
Openalex Percentile: Top 60%
Educational Methods and Media Use
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