Developing Competitive Strategies for Legends of Runeterra using Genetic Algorithm

Card games have long served as recreational tools across various cultures. This genre has also followed the trends of the digital gaming industry, with numerous games now featuring competitive scenes with substantial prizes, such as Legends of Runeterra. This paper proposes an automatic generator for competitive deck lineups in Legends of Runeterra, assessing extensive match databases using a Genetic Algorithm that evaluates candidate solutions based on three different generation strategies. This study introduces an evaluation function and presents empirical results concerning the effectiveness and efficiency of the approach. The findings indicate that the proposed method is useful and representative in a competitive context for all three addressed generation strategies.

Authors

Institutions

Publication Details

Published
2024-09-30
DOI
https://doi.org/10.5753/sbgames.2024.241320
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Developing Competitive Strategies for Legends of Runeterra using Genetic Algorithm

Alinne C. Corrêa Souza, Lincoln M. Costa, R. Balbinot, Francisco Carlos M. Souza
Artificial Intelligence in Games
article

Developing Competitive Strategies for Legends of Runeterra using Genetic Algorithm

Alinne C. Corrêa Souza, Lincoln M. Costa, R. Balbinot, Francisco Carlos M. Souza
article en

Abstract

Card games have long served as recreational tools across various cultures. This genre has also followed the trends of the digital gaming industry, with numerous games now featuring competitive scenes with substantial prizes, such as Legends of Runeterra. This paper proposes an automatic generator for competitive deck lineups in Legends of Runeterra, assessing extensive match databases using a Genetic Algorithm that evaluates candidate solutions based on three different generation strategies. This study introduces an evaluation function and presents empirical results concerning the effectiveness and efficiency of the approach. The findings indicate that the proposed method is useful and representative in a competitive context for all three addressed generation strategies.

Universidade Federal do Rio de Janeiro (BR), Universidade Tecnológica Federal do Paraná (BR)
Industry, innovation and infrastructure
Openalex Percentile: Top 77%
Artificial Intelligence in Games
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Developing Competitive Strategies for Legends of Runeterra using Genetic Algorithm — Alinne C. Corrêa Souza, Lincoln M. Costa, et al. · (2024) | TGRS Research Map | TGRS