Development Of Vertebrate Diversity Comics In The Gunung Puntang Area As A Learning Medium

Visual media - based education is an innovative strategy For increase interest Study student to material complex , including diversity life . One of effort For support learning This is through development comic education based on local . Research This focused on development comic education about vertebrate diversity in the region Mountain The Puntland as an innovative, interesting and relevant learning media. Research This use Research and Development (R&D) method with 3-D model stages (Define, Design, Develop). Qualitative data collected through interview with teachers and experts For identify learning media needs, while quantitative data obtained from validation products by experts materials, media experts, and teachers, as well as readability tests by students. Research result show that comic this is valid and effective as a learning medium. Validation expert material to obtain average score 88%, validation media expert 83%, and science teacher validation 86%, all of which including in very valid category. Readability test by students show average score of 88%, with media aspects reach mark highest by 94%. This comic rated capable interesting attention students, improve understanding to material diversity life, and grow awareness will importance conservation diversity local life. Study This give implications significant in development teaching materials based on local. This comic No only can used as a learning medium but also as tool For increase awareness student will importance preservation environment. With thus, comics This potential become a learning medium supporting alternatives? achievement objective education national.

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Publication Details

Journal
Jurnal Impresi Indonesia
Published
2024-12-26
DOI
https://doi.org/10.58344/jii.v3i12.5859
Primary Topic
Comics and Graphic Narratives
Type
article
Field-Weighted Citation Impact
0.00
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article

Development Of Vertebrate Diversity Comics In The Gunung Puntang Area As A Learning Medium

Sumiyati Sa’adah, Abdullah Saepul Anhar, Mar’atus Sholikha
Jurnal Impresi Indonesia
Comics and Graphic Narratives
article

Development Of Vertebrate Diversity Comics In The Gunung Puntang Area As A Learning Medium

Sumiyati Sa’adah, Abdullah Saepul Anhar, Mar’atus Sholikha
article en

Abstract

Visual media - based education is an innovative strategy For increase interest Study student to material complex , including diversity life . One of effort For support learning This is through development comic education based on local . Research This focused on development comic education about vertebrate diversity in the region Mountain The Puntland as an innovative, interesting and relevant learning media. Research This use Research and Development (R&D) method with 3-D model stages (Define, Design, Develop). Qualitative data collected through interview with teachers and experts For identify learning media needs, while quantitative data obtained from validation products by experts materials, media experts, and teachers, as well as readability tests by students. Research result show that comic this is valid and effective as a learning medium. Validation expert material to obtain average score 88%, validation media expert 83%, and science teacher validation 86%, all of which including in very valid category. Readability test by students show average score of 88%, with media aspects reach mark highest by 94%. This comic rated capable interesting attention students, improve understanding to material diversity life, and grow awareness will importance conservation diversity local life. Study This give implications significant in development teaching materials based on local. This comic No only can used as a learning medium but also as tool For increase awareness student will importance preservation environment. With thus, comics This potential become a learning medium supporting alternatives? achievement objective education national.

Jurnal Impresi IndonesiaVol. 3(12)
Sunan Gunung Djati State Islamic University Bandung (ID)
Quality Education
Openalex Percentile: Top 62%
Comics and Graphic Narratives
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