Leveraging SNS Data for E-Sports Recommendation: Analyzing Popularity and User Satisfaction Metrics

The rapid rise of social media and widespread Internet access have contributed significantly to the global popularity of e-sports. However, while popular e-sports attract considerable attention, niche e-sports remain underexplored, limiting user discovery and engagement. This paper proposes a Twitter-based recommendation system that uses advanced data management and processing techniques to address the challenge of identifying and recommending both popular and niche e-sports. The system analyzes social media metadata, including user IDs, followers, followees, engagements, and impressions, to calculate two critical metrics: popularity and satisfaction. Based on the combination of these metrics, the system calculates overall scores for each e-sports and generates two distinct rankings: one for popular and another for niche e-sports. The proposed system reflects the application of data-driven methodologies and social network analysis in creating recommendations that meet diverse user preferences, highlighting the relevance of data processing technologies in personalized content delivery. Experimental evaluations, using a dataset derived from Twitter hashtags (#) representing 30 target e-sports in 2022, demonstrate the system’s effectiveness in capturing the emerging dynamics in e-sports and providing actionable insights for diverse user preferences. This study highlights the potential of SNS-based technologies to advance data processing, analysis, and application within the e-sports ecosystem.

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Publication Details

Journal
Electronics
Published
2024-12-29
DOI
https://doi.org/10.3390/electronics14010094
Primary Topic
Digital Marketing and Social Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Leveraging SNS Data for E-Sports Recommendation: Analyzing Popularity and User Satisfaction Metrics

Yuanyuan Wang
Electronics
Digital Marketing and Social Media
article

Leveraging SNS Data for E-Sports Recommendation: Analyzing Popularity and User Satisfaction Metrics

Yuanyuan Wang
article en

Abstract

The rapid rise of social media and widespread Internet access have contributed significantly to the global popularity of e-sports. However, while popular e-sports attract considerable attention, niche e-sports remain underexplored, limiting user discovery and engagement. This paper proposes a Twitter-based recommendation system that uses advanced data management and processing techniques to address the challenge of identifying and recommending both popular and niche e-sports. The system analyzes social media metadata, including user IDs, followers, followees, engagements, and impressions, to calculate two critical metrics: popularity and satisfaction. Based on the combination of these metrics, the system calculates overall scores for each e-sports and generates two distinct rankings: one for popular and another for niche e-sports. The proposed system reflects the application of data-driven methodologies and social network analysis in creating recommendations that meet diverse user preferences, highlighting the relevance of data processing technologies in personalized content delivery. Experimental evaluations, using a dataset derived from Twitter hashtags (#) representing 30 target e-sports in 2022, demonstrate the system’s effectiveness in capturing the emerging dynamics in e-sports and providing actionable insights for diverse user preferences. This study highlights the potential of SNS-based technologies to advance data processing, analysis, and application within the e-sports ecosystem.

ElectronicsVol. 14(1)
Yamaguchi University (JP)
Openalex Percentile: Top 59%
Digital Marketing and Social Media
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