The Effect of Teaching Games for Understanding (TGFU) Learning Model and Problem-Based Learning (PBL) Model towards the Social Skills and Basketball Playing Skills

This research aims to determine: (1) the effect of the Teaching Games for Understanding (TGfU) learning model towards the students' social skills, (2) the effect of the Teaching Games for Understanding (TGfU) learning model towards the basketball playing skills, (3) the effect of the Problem Based Learning (PBL) learning model towards the students' social skills, and (4) the effect of the Problem Based Learning (PBL) learning model towards the basketball playing skills. The type of this research was a quasi-experiment using a 2x2 factorial design. The research subjects were 72 eleventh grade students of SMA N 1 Yogyakarta (Yogyakarta 1 High School) from 2 classes: Class XI F 3 with the TGfU model treatment while class XI F 9 with the PBL model. The social skills instrument used the Social Skills Rating System (SSRS) Instrument, and the basketball playing skills instrument used the Game Performance Assessment Instrument (GPAI) test. The data analysis technique used ANCOVA. The research findings reveal that: 1) there is an effect of the Teaching Games For Understanding (TGfU) learning model towards the improving social skills of the students with a significance value of 0.042 < 0.05 and a percentage of 5.1%. 2) There is an effect of the Teaching Games For Understanding (TGfU) learning model towards the improving basketball playing skills of students with a significance value of 0.000 & 0.000 < 0.05 and a percentage of 59.9% skills, 110% performance. 3) There is an effect of the Problem Based Learning (PBL) learning model towards the improving social skills of students with a significance value of 0.012 < 0.05 and a percentage of 5.3%. 4) There is no effect of the Problem Based Learning (PBL) learning model towards the improving social skills of students with a significance value of 0.907 & 0.298 > 0.05 and a percentage of 0.92% skills, 13.9% performance.

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Publication Details

Journal
INTERNATIONAL JOURNAL OF MULTIDISCIPLINARY RESEARCH AND ANALYSIS
Published
2024-12-31
DOI
https://doi.org/10.47191/ijmra/v7-i12-46
Citations
1
Primary Topic
Sports and Physical Education Research
Type
article
Field-Weighted Citation Impact
1.15
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article

The Effect of Teaching Games for Understanding (TGFU) Learning Model and Problem-Based Learning (PBL) Model towards the Social Skills and Basketball Playing Skills

Nurhadi Santoso, Ahmad Nur Sa’bani
1 citations
INTERNATIONAL JOURNAL OF MULTIDISCIPLINARY RESEARCH AND ANALYSIS
Sports and Physical Education Research
1.15
article

The Effect of Teaching Games for Understanding (TGFU) Learning Model and Problem-Based Learning (PBL) Model towards the Social Skills and Basketball Playing Skills

Nurhadi Santoso, Ahmad Nur Sa’bani
article en
1 citations

Abstract

This research aims to determine: (1) the effect of the Teaching Games for Understanding (TGfU) learning model towards the students' social skills, (2) the effect of the Teaching Games for Understanding (TGfU) learning model towards the basketball playing skills, (3) the effect of the Problem Based Learning (PBL) learning model towards the students' social skills, and (4) the effect of the Problem Based Learning (PBL) learning model towards the basketball playing skills. The type of this research was a quasi-experiment using a 2x2 factorial design. The research subjects were 72 eleventh grade students of SMA N 1 Yogyakarta (Yogyakarta 1 High School) from 2 classes: Class XI F 3 with the TGfU model treatment while class XI F 9 with the PBL model. The social skills instrument used the Social Skills Rating System (SSRS) Instrument, and the basketball playing skills instrument used the Game Performance Assessment Instrument (GPAI) test. The data analysis technique used ANCOVA. The research findings reveal that: 1) there is an effect of the Teaching Games For Understanding (TGfU) learning model towards the improving social skills of the students with a significance value of 0.042 < 0.05 and a percentage of 5.1%. 2) There is an effect of the Teaching Games For Understanding (TGfU) learning model towards the improving basketball playing skills of students with a significance value of 0.000 & 0.000 < 0.05 and a percentage of 59.9% skills, 110% performance. 3) There is an effect of the Problem Based Learning (PBL) learning model towards the improving social skills of students with a significance value of 0.012 < 0.05 and a percentage of 5.3%. 4) There is no effect of the Problem Based Learning (PBL) learning model towards the improving social skills of students with a significance value of 0.907 & 0.298 > 0.05 and a percentage of 0.92% skills, 13.9% performance.

INTERNATIONAL JOURNAL OF MULTIDISCIPLINARY RESEARCH AND ANALYSISVol. 07(12)
Openalex Percentile: Top 14%
Sports and Physical Education Research
1.15
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The Effect of Teaching Games for Understanding (TGFU) Learning Model and Problem-Based Learning (PBL) Model towards the Social Skills and Basketball Playing Skills — Nurhadi Santoso, Ahmad Nur Sa’bani · INTERNATIONAL JOURNAL OF MULTIDISCIPLINARY RESEARCH AND ANALYSIS (2024) | TGRS Research Map | TGRS