STUDY ON THE EXPLORATION OF VIRTUAL REALITY (VR) TECHNOLOGY AMONG TEACHERS AND STUDENTS IN PERLIS

Virtual Reality (VR) technology has emerged as one of the most transformative and promising innovations in contemporary education. VR refers to a sophisticated technology that generates artificial environments, offering users an immersive experience that simulates presence within a digitally constructed, three-dimensional world. Using devices such as VR headsets, students are able to engage with these virtual environments in a manner that replicates real-world interactions, thereby providing access to experiences that would otherwise be difficult or impossible to attain in reality. This study seeks to investigate the utilization and acceptance of Virtual Reality (VR) technology among teachers and students in schools across the state of Perlis. In the context of a rapidly advancing digital era, VR offers unprecedented opportunities for education by facilitating interactive, immersive learning experiences. However, the extent of readiness and acceptance of this innovative technology among teachers and students in Perlis remains uncertain. Employing a quantitative research methodology, this study gathered data through the administration of structured questionnaires. The results indicate that both students and teachers exhibit a strong interest in integrating VR technology into the educational landscape. The respondents demonstrate a foundational understanding of VR and express confidence that its application in schools can significantly enhance learning outcomes. Despite the widespread enthusiasm for incorporating VR into teaching and learning processes, several critical challenges must be addressed to facilitate its adoption. These challenges include inadequate access to necessary equipment, insufficient training, and a lack of robust infrastructure support. This study offers a set of strategic recommendations aimed at overcoming these obstacles and fostering the broader acceptance and implementation of VR technology in the schools of Perlis.

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Publication Details

Journal
Journal of Information System and Technology Management
Published
2024-09-30
DOI
https://doi.org/10.35631/jistm.936011
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
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article

STUDY ON THE EXPLORATION OF VIRTUAL REALITY (VR) TECHNOLOGY AMONG TEACHERS AND STUDENTS IN PERLIS

Nazlena Mohamad Ali, Mohamad Hidir Mhd Salim, Norshita Mat Nayan, Mohd Khairul Azmi Hassan
Journal of Information System and Technology Management
Virtual Reality Applications and Impacts
article

STUDY ON THE EXPLORATION OF VIRTUAL REALITY (VR) TECHNOLOGY AMONG TEACHERS AND STUDENTS IN PERLIS

Nazlena Mohamad Ali, Mohamad Hidir Mhd Salim, Norshita Mat Nayan, Mohd Khairul Azmi Hassan
article en

Abstract

Virtual Reality (VR) technology has emerged as one of the most transformative and promising innovations in contemporary education. VR refers to a sophisticated technology that generates artificial environments, offering users an immersive experience that simulates presence within a digitally constructed, three-dimensional world. Using devices such as VR headsets, students are able to engage with these virtual environments in a manner that replicates real-world interactions, thereby providing access to experiences that would otherwise be difficult or impossible to attain in reality. This study seeks to investigate the utilization and acceptance of Virtual Reality (VR) technology among teachers and students in schools across the state of Perlis. In the context of a rapidly advancing digital era, VR offers unprecedented opportunities for education by facilitating interactive, immersive learning experiences. However, the extent of readiness and acceptance of this innovative technology among teachers and students in Perlis remains uncertain. Employing a quantitative research methodology, this study gathered data through the administration of structured questionnaires. The results indicate that both students and teachers exhibit a strong interest in integrating VR technology into the educational landscape. The respondents demonstrate a foundational understanding of VR and express confidence that its application in schools can significantly enhance learning outcomes. Despite the widespread enthusiasm for incorporating VR into teaching and learning processes, several critical challenges must be addressed to facilitate its adoption. These challenges include inadequate access to necessary equipment, insufficient training, and a lack of robust infrastructure support. This study offers a set of strategic recommendations aimed at overcoming these obstacles and fostering the broader acceptance and implementation of VR technology in the schools of Perlis.

Journal of Information System and Technology ManagementVol. 9(36)
International Islamic University Malaysia (MY), National University of Malaysia (MY), Selangor Islamic University (MY)
Industry, innovation and infrastructure
Openalex Percentile: Top 75%
Virtual Reality Applications and Impacts
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