A Virtual Texture Technology Realized on Low Computational Power Platforms
Texture is a fundamental component of computer graphics. Virtual texture technology is essential for facilitating large-scale texture loading and real-time rendering of natural terrain. To address the limitations posed by low-computing-power platforms and enable extensive texture loading, it is imperative to identify an efficient texture loading methodology. This article will present a dynamic loading virtual texture technology designed for low-computing-power platforms, aimed at achieving large-scale texture rendering on lightweight devices.
Authors
- Zhenyu Fang (ORCID: https://orcid.org/0000-0003-0120-4585)
- Jinzhao Ma (ORCID: https://orcid.org/0000-0002-9367-6602)
- Jiangbin Zheng (ORCID: https://orcid.org/0000-0003-0623-584X)
- Jun Cao (ORCID: https://orcid.org/0000-0003-0034-0219)
Institutions
- Northwestern Polytechnical University (CN)
Publication Details
- Published
- 2024-11-02
- DOI
- https://doi.org/10.1109/dsa63982.2024.00050
- Primary Topic
- Engineering Applied Research
- Type
- article
- Field-Weighted Citation Impact
- 0.00