Learning Pancasila Through Garuda AR Media

The lack of digital media has an impact on low student learning outcomes. This study aims to develop augmented reality-based civics learning media on the Garuda Pancasila material for grade IV in elementary schools. This study uses a mixed method, namely a quantitative and qualitative approach with quasi-experimental and descriptive techniques. The study subjects were media experts, material experts, and user experts. The subjects of the trial were grade IV elementary school students. The data collection techniques used in this study were observation, questionnaires, and documentation. The data collection instrument used a questionnaire sheet. The data analysis technique used qualitative and quantitative descriptive analysis. The study results, namely the validation results obtained from material, media, and user experts (users) with consecutive percentages included in the very feasible category. The trial results were limited to students, and a questionnaire was provided that obtained a percentage of the very good category. Thus, it can be concluded that the developed learning media is feasible for elementary school civics learning. The developed learning media can stimulate students' mindsets in thinking critically and independently and increase students' motivation and interest in learning. This research implies that its results can significantly contribute to developing technology-based interactive learning methods, significantly augmented reality (AR), which can enrich the Pancasila teaching process in schools.

Authors

Institutions

Publication Details

Journal
Jurnal Ilmiah Pendidikan Profesi Guru
Published
2024-09-16
DOI
https://doi.org/10.23887/jippg.v7i2.84656
Primary Topic
Educational Curriculum and Learning Methods
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Learning Pancasila Through Garuda AR Media

Candra Cuga, Ni Nyoman Nofi Dwi Astuti, Yuli Adhani
Jurnal Ilmiah Pendidikan Profesi Guru
Educational Curriculum and Learning Methods
article

Learning Pancasila Through Garuda AR Media

Candra Cuga, Ni Nyoman Nofi Dwi Astuti, Yuli Adhani
article en

Abstract

The lack of digital media has an impact on low student learning outcomes. This study aims to develop augmented reality-based civics learning media on the Garuda Pancasila material for grade IV in elementary schools. This study uses a mixed method, namely a quantitative and qualitative approach with quasi-experimental and descriptive techniques. The study subjects were media experts, material experts, and user experts. The subjects of the trial were grade IV elementary school students. The data collection techniques used in this study were observation, questionnaires, and documentation. The data collection instrument used a questionnaire sheet. The data analysis technique used qualitative and quantitative descriptive analysis. The study results, namely the validation results obtained from material, media, and user experts (users) with consecutive percentages included in the very feasible category. The trial results were limited to students, and a questionnaire was provided that obtained a percentage of the very good category. Thus, it can be concluded that the developed learning media is feasible for elementary school civics learning. The developed learning media can stimulate students' mindsets in thinking critically and independently and increase students' motivation and interest in learning. This research implies that its results can significantly contribute to developing technology-based interactive learning methods, significantly augmented reality (AR), which can enrich the Pancasila teaching process in schools.

Jurnal Ilmiah Pendidikan Profesi GuruVol. 7(2)
State University of Gorontalo (ID)
Openalex Percentile: Top 65%
Educational Curriculum and Learning Methods
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Learning Pancasila Through Garuda AR Media — Candra Cuga, Ni Nyoman Nofi Dwi Astuti, et al. · Jurnal Ilmiah Pendidikan Profesi Guru (2024) | TGRS Research Map | TGRS