3D Image Generation Using Generative Adversarial Network for Virtual Art Gallery

Gallery art websites are often used to display artistic work for user accessibility. The conventional web-based gallery is built on the hyper-text Markup Language (HTML) which is limited in terms of content dynamism, interactivity, and scalability. GANs provide advanced capabilities with continuously evolving art experiences, making them a powerful tool for modern digital art galleries. Artistic websites have significantly contributed to the exhibition of artistic images since they can be accessed anywhere. However, the artistic web suffers from being too passive and lacks in-depth interactivity to keep people meaningfully engaged with an exhibition virtually. This paper explores the exhibition of 3D images within a virtual art gallery using an intelligent artistic web-based applications framework that integrates Variational Autoencoder and 3-D Signed Distance Function Cycle GAN (VAE-3DSDFCycleGAN) and quantitative questionnaire methods. The virtual gallery utilises GAN architectures to produce diverse and original 3D artworks, addressing traditional art galleries' spatial, viewing dimensions, image quality, and accessibility limitations. The questionnaire was used to evaluate the user’s satisfaction. The experiment was done on the Coco African Mask dataset to generate 3-D images, yielding a high result and satisfaction in terms of the ease of use and viewing of the artistic image contents.

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Publication Details

Journal
Indonesian Journal of Computer Science
Published
2024-12-30
DOI
https://doi.org/10.33022/ijcs.v13i6.4505
Primary Topic
Generative Adversarial Networks and Image Synthesis
Type
article
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article

3D Image Generation Using Generative Adversarial Network for Virtual Art Gallery

Pius Adewale Owolawi, Chunling Tu, Dorcas Oladayo Esan
Indonesian Journal of Computer Science
Generative Adversarial Networks and Image Synthesis
article

3D Image Generation Using Generative Adversarial Network for Virtual Art Gallery

Pius Adewale Owolawi, Chunling Tu, Dorcas Oladayo Esan
article en

Abstract

Gallery art websites are often used to display artistic work for user accessibility. The conventional web-based gallery is built on the hyper-text Markup Language (HTML) which is limited in terms of content dynamism, interactivity, and scalability. GANs provide advanced capabilities with continuously evolving art experiences, making them a powerful tool for modern digital art galleries. Artistic websites have significantly contributed to the exhibition of artistic images since they can be accessed anywhere. However, the artistic web suffers from being too passive and lacks in-depth interactivity to keep people meaningfully engaged with an exhibition virtually. This paper explores the exhibition of 3D images within a virtual art gallery using an intelligent artistic web-based applications framework that integrates Variational Autoencoder and 3-D Signed Distance Function Cycle GAN (VAE-3DSDFCycleGAN) and quantitative questionnaire methods. The virtual gallery utilises GAN architectures to produce diverse and original 3D artworks, addressing traditional art galleries' spatial, viewing dimensions, image quality, and accessibility limitations. The questionnaire was used to evaluate the user’s satisfaction. The experiment was done on the Coco African Mask dataset to generate 3-D images, yielding a high result and satisfaction in terms of the ease of use and viewing of the artistic image contents.

Indonesian Journal of Computer ScienceVol. 13(6)
Tshwane University of Technology (ZA)
Openalex Percentile: Top 75%
Generative Adversarial Networks and Image Synthesis
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3D Image Generation Using Generative Adversarial Network for Virtual Art Gallery — Pius Adewale Owolawi, Chunling Tu, et al. · Indonesian Journal of Computer Science (2024) | TGRS Research Map | TGRS